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BuildPipeline error is thrown when building Asset Bundles
How to reproduce:1. Open the user's attached project2. Go to Assets -> Build Asset Bundles Test3. Observe the Console Expected re... Read more
Prefab Variant isn't reimported after ScriptedImporter result changes
Reproduction steps:1. Open project "SIOrder"2. Reimport "Assets/DependsOnSphere-c1 Variant" (Right-click > Reimport)3. Reimport "... Read more
Exceptions are thrown when ScriptedImporter generated Prefab is dragged ...
Tons of Prefab copies are generated into the Scene and exceptions are thrown when the Prefab is dragged into the Scene view How to r... Read more
Editor crashes when importing "GuidedProjectStarterFiles" package from U...
Reproduction steps:1. Open the attached project2. Right-click in the Project window and select "Reimport All" Expected result: Asset... Read more
[HDRP] Changing the Opacity of the Material doesn't affect it when the S...
How to reproduce:1. Open the user's attached "OpacityIssue" project2. Open the "SampleScene" Scene3. Observe the Sphere in the Scene... Read more
"IndexOutOfRangeException" errors appear when entering Play Mode if usin...
How to reproduce:1. Open project "ZD_1162225_DeferredArray.zip"2. Enter the Play Mode3. Observe the Console window Expected result: ... Read more
RectMask2D hides all content when parented from other display to first d...
How to reproduce:1. Open the attached project "Multimonitor.zip"2. Open Assets/Scenes/MultiDisplayErrors.unity3. Enter Play Mode4. C... Read more
Animator with nested avatar root show missing properties in the Animatio...
Animator hierarchy with its avatar root nested in the hierarchy (not the same as Animator transform) will show missing properties wh... Read more
WebCam Texture doesn't render properly when built on UWP
Reproduction steps:1. Open project "WebCamTest.zip"2. Open Build Settings window from File > Build Settings3. Switch Platform to ... Read more
AudioSource doesn’t start playing when the Load Type of the Audio Clip i...
How to reproduce:1. Open the attached project "WebGLAudioBug.zip"2. Open "TestScene" Scene3. Select "loop" Audio Clip (Assets/Audio)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS