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Assigning a lighting data asset causes the lightmaps to be unloaded for ...
With multiple scenes opened in Unity. Assigning a lighting data asset in the lighting window tab, causes the lightmaps for the other... Read more
Collections package is shown as Released on the Package Manager.
Reproduction steps:1. Open the attached project "UnityCollections.zip"2. Navigate to the Package Manager3. Locate the Collections pa... Read more
High display scale percentage crops text in status window
Issue is more visible at higher display scale percentages. 1. Set the monitor's display scale above 150% in system settings. (250% r... Read more
Animation Clip drop-down menu freezes when the Animation Clip that is in...
How to reproduce:1. Open the attached project "AnimatorFreeze1.zip"2. Open "SampleScene" Scene3. Open the Animation View window (Win... Read more
ListView.unbindItem is called at index 0 when adding a new item to a lis...
How to reproduce:1. Open the attached project "listRepro"2. Open the ListViewUnbindIssue window (Window > ListViewUnbindIssue)3. ... Read more
NullReferenceException errors spam the console, after upgrading a packag...
Repro steps:- make a new project in 2019.4 - latest version- open Package Manager- click to select the Proejct Manifest - but kep th... Read more
Cancelling DisplayDialog errors are thrown when creating a 2D URP Templa...
How to reproduce:1. Create a new 2D URP Template project2. Observe the console Expected results: There are no errors in the consoleA... Read more
[InputSystem] ButtonControl API calls produce duplicate / missing calls ...
How to reproduce:1. Open the user attached "InputSystem_TriggerIssue.zip" project2. Open the "SampleScene" Scene found in the Assets... Read more
[QuickSearch] Default Assets are not appearing in the Object picker browser
Steps to reproduce:1. Open any Unity project2. Go to Edit>Preferences>Search3. Change Object Selector to Advanced4. Create an ... Read more
[Android][IL2CPP] Crash with signal 6 on CreateFreeThreadedMarshaler whe...
Reproduction steps:1. Open the attached user's Unity project "Il2cppCrash.zip"2. Go to File > Build Settings and switch to Androi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS