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[Mobile] OnPointerDown or OnPointerUp events are sometimes not called wh...
How to reproduce:1. Open the attached project ("1400319_repro.zip")2. Build And Run the "InputProblem" Scene on a mobile device3. Ta... Read more
[Ubuntu 20.04] Package Manager cannot be opened after removing packages ...
Steps to reproduce:1. Create a new project2. Open Package Manager (Window -> Package Manager)3. Remove Version Control, or Rider ... Read more
Sub Graph Boolean Keyword default state is always disabled regardless of...
How to reproduce:1. Open the user's attached "SubShaderKeywordBug" project2. Open the "SampleScene" Scene3. Observe the Cube in the ... Read more
"Burst package has been removed, please restart the Editor" pop up after...
Reproduction steps:1. Create a new Project2. Open Package Manager (Window -> Package Manager)3. Install 2D Animation package from... Read more
[Ubuntu 20.04] DllNotFoundException: UnityOpenXR assembly error when ent...
Reproduction steps:1. Create a new VR Template project2. Enter Play Mode Expected result: There are no errorsActual result: "DllNotF... Read more
MacOS WKWebview has delayed inputs when using non-English characters
How to reproduce:1. Open the user's attached project "sample.zip"2. Build And Run with Intel 64-bit Architecture3. In Player press t... Read more
[2D][Sprite Shape] SpriteShapeRenderer Corner does not respect the Contr...
[2D][Sprite Shape] SpriteShapeRenderer Corner does not respect the Control Point height. Repro steps:- Open attached project, Assets... Read more
Crash with "Transform::InitializeTransformHierarchyRecursive" when usin...
Reproduction steps:1. Open the "PrefabSwapperCrashTest_20220204.zip" project2. Open the "SampleScene" Scene3. Open the Prefab Swappe... Read more
Unity 2020.3.27f1 randomly hangs in GPU recorder code with "Hold On" dialog
This causes a lot of long, random "Hold On' dialogs taking anywhere from 30 seconds to several minutes. Main thread callstack: ntdll... Read more
[Android][Docs] Update documentation on getting Unity generated manifest
https://docs.unity3d.com/Manual/android-manifest.html Examining the resulting Android manifest section is out of date. Not only that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS