Search Issue Tracker
Editor crashes when enabling a certain gameObject
Reproduction steps:1. Open users attached project2. Open Scenes/DemoWithPostProcess.unity scene3. Select the "PfbRaytraceDataManager... Read more
"TLS Allocator ALLOC_TEMP_THREAD" error is thrown when creating new Play...
How to reproduce:1. Open the attached project "project.zip"2. Open File>Build Settings...3. Switch Platform to UWP4. Switch Build... Read more
JavaScript file loaded as TextAsset using AssetDatabase.LoadAssetAtPath ...
Reproduction steps:1. Open the attached '1422311-sample' project2. Open the 'SampleScene'3. Enter Play mode Expected result: No erro... Read more
"View documentation" doesn't open an offline documentation when the pack...
Reproduction steps:1. Open the attached project "1422293_19.4.zip"2. Open the Package Manager window3. Select one of the "Custom" pa... Read more
Transition fading disappears and the Camera's blue background appears wh...
How to reproduce:1. Open project "RenderingDiscrepancy.zip"2. Build the project for iOS/Android and deploy it to the device3. In the... Read more
[macOS] Project either crashes or gets corrupted when being renamed whil...
How to reproduce:1. Create a new project2. While the project is opening rename the project folder Expected result: Either renaming i... Read more
GameObjectEventUnit with EmptyEventArgs calls GetHook when OnDrawGizmos/...
How to reproduce:1. Open the user attached "CustomEventTest.zip" project2. Open the "SampleScene" Scene3. Open the Console Window Ex... Read more
Crash when Undoing GameObject copy after Transform.SetParent(null) call ...
Reproduction steps:Create empty project1. Import and open the project scene (TestUndoBugCrash.zip)2. Select the Cube prefab instance... Read more
[IL2CPP] Assembly.GetType returns a nested Class when the nested Class i...
Reproduction steps:1. Open the attached project "Case_1422119.zip" and load Scene "Assembly.GetType"2. Ensure IL2CPP is selected as ... Read more
[XR][macOS] Screen flickering when entering Play mode with MockHMD Multi...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Move the mouse around Expected result: Screen is not flic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS