Search Issue Tracker
Project contents are not compressed to a single archive when they are ad...
Steps to reproduce:1. Open any project2. Press Help > Report a bug...3. Press Add Folder and select any folder from the Project d... Read more
Reporting a bug fails when filenames of attached files contain non-ASCII...
Reproduction steps:1. Open the attached project "ą.zip"2. In the Menu Bar select "Help -> Report a Bug..."3. Attempt to submit a ... Read more
“Open reference for Scene Asset” tootip text is not fully displayed
To reproduce: 1. Open HUB;2. Create a new project;3. Go to "Project" window and select "Scenes" folder;4. Click on a "SampleScene";5... Read more
[HDRP] Editor Rendering Debugger Avg, Mix, Max fields do not show any va...
Steps to reprdocue:1. Create a new HDRP project2. Enter playmode3. Enter Rendering Debugger -> Display Stats4. Observe no values ... Read more
[Bug Reporter][Linux] Archaic and non-native file manager window is used...
Reproduction steps:1. Open a new or an existing project2. Go to Help -> Report a Bug... -> Add File3. Observe the window which... Read more
Documentation page is not displayed for the user when he clicks on a que...
To reproduce: 1. Open HUB;2. Create a new project;3. Go to "Project" window, in "Assets" section select "Scenes" folder;4. Go to "In... Read more
[VFX Graph] Error is thrown to the console when using Subgraph Operator ...
How to reproduce:1. Import the attached package2. Open VFX Operator3. Open VFX and enter the Subgprah Operator4. Try opening VFX Ope... Read more
Assigining an instance to 'managedReferenceValue' doesn't apply to all t...
How to reproduce:1. Open the attached "1426045.zip" project2. Open the "SampleScene" Scene (Assets/Scenes)3. Select the "GameObject"... Read more
[QV Failure] Test IntegrationTests - MacStandalone: Unity.IntegrationTes...
Trunk QV builder is REDKatana (Test Integration Tests - MacStandalone) builderhttps://katana.ds.unity3d.com/projects/Unity/builders/... Read more
Samples SimpleAR scene throws Memory Leak error after Pause and Resume
SummaryUsing AR Simulation to navigate the SimpleAR scene, clicking the Pause and Resume buttons in Game view reveal bug ARFB-23:htt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS