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0
votes
Won't Fix

Static batching offsets detail maps in Play mode with baked and realtime...

Progressive Lightmapper

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May 24, 2022

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Version/s: 2022.2.0a13, 2023.1.0b15, 2023.2.0a13

Steps to reproduce: Open ArchVizPro Vol.2 project Make sure that baked and realtime GI toggles are checked Uncheck Realtime Environm... Read more

0
votes
Fixed

[Backport] [WIN 8 KN/N]VideoPlayer inadequate error reporting on errorRe...

Video

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.1.9f1, 2021.3.3f1, 2022.1.1f1

How to reproduce:1. Open the user's project2. Enter Play Mode Expected result: Microsoft Media Foundation was not found, VideoPlayer... Read more

0
votes
Fixed

[Backport] Particle System is not rendering when CommandBuffer.DrawRende...

Visual Effects - Legacy

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May 24, 2022

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Version/s: 2022.1.1f1

How to reproduce:1. Open attached project "URPBugReport.zip" and scene "SampleScene"2. Enter Play mode3. Observe Scene or Game view ... Read more

0
votes
Fixed

Prefabs with a Light Component are listed in the Light Explorer when the...

Shadows/Lights

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

How to reproduce:1. Open the user's attached "New Unity Project (5).zip" project2. Open the "SampleSceneMany" Scene3. Go to Window -... Read more

0
votes
Fixed

[Backport] Gradient mode getter/setter does not have thread-safe access ...

Scripting

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May 24, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

Reproduction steps:1. Open the attached "GradientsAndThreads" project2. Open the "ReproScene" scene3. Enter the Play mode4. Observe ... Read more

0
votes
Fixed

[Backport] Particle system ignores the Shape parameter and shoots partic...

Visual Effects - Legacy

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

How to reproduce:1. Open the attached project "ParticleZeroSurfaceBug.zip"2. Open the "Bug" Scene3. Enter the Play mode Expected res... Read more

0
votes
Won't Fix

Baking ETA and bake performance stats are not shown when Progressive Upd...

Progressive Lightmapper

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May 24, 2022

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Version/s: 2020.1.0a18

Steps to reproduce: Open any existing project, or download the one attached (BakingETABug01.zip) In the Lighting window, make sure t... Read more

0
votes
Fixed

[Backport] Duplicate Unlit Particle System draw calls can't be batched w...

Visual Effects - Legacy

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Reproduction steps:1. Open the user's attached "UnlitBatchingRepro.zip" project2. Open the "BatchBroken" Scene3. Enter Play mode4. O... Read more

0
votes
Won't Fix

[Backport] Regression in time taken to enter Play Mode caused by asset d...

Asset - Database

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May 24, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

The time taken to enter play mode in the Lost Crypt project regressed from 4.6 to 4.8 seconds when PR was merged: https://ono.unity3... Read more

0
votes
Fixed

[ProjectBrowser Search] First letter of "is:" is removed when using the ...

Search

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May 24, 2022

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Version/s: 2023.1.0a10

How to reproduce:1. Create a new project2. Type "is:sprite" in the Project window's search bar and left-click somewhere in the Edito... Read more

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