Search Issue Tracker
[Backport] Scheduled items, asynchronous tasks, and Update() are not run...
Reproduction steps:1. Open user's project "UI Toolkit Modal.zip"2. Click on Test/Main Window in the top toolbar3. Click on the "Show... Read more
[Backport] [UWP] Not adding NET_STANDARD_2_0 define
How to reproduce:1. Open the attached "New Unity Project.zip" project2. Switch to UWP3. Select .NET Standard 2.0 Scripting backend i... Read more
Unity Crashes when using serializedObject.CopyFromSerializedPropertyIfDi...
How to reproduce:1. Open the user attached project2. Open the "SampleScene" scene3. Select the "Example" GameObject4. Press the "Cop... Read more
[Backport] [Android] Building app using "Ctrl + B" shortcut uses the las...
Steps to reproduce:1. Open the attached project2. Open Build Settings window (File > Build Settings...)3. Check the "Build App Bu... Read more
[Backport] DLL with Define Constraint included in BuildPlayerOptions.ext...
Steps to reproduce:1. Download and open the user's attached project ("DefineConstraintsIssue-2021.1.zip")2. In the menu bar click Te... Read more
Editor crashes when entering Play Mode
Reproduction steps:1. Open the attached project2. Open bulletasylum scene3. Enter the Play Mode4. Wait a few seconds5. Stop the Play... Read more
Crash when exiting the Play Mode and there's a script attached to a Game...
Reproduction steps:1. Open the attached project2. Enter the Play Mode3. Exit the Play Mode4. Observe the crash Expected result: the ... Read more
Platform Effector 2D Component's disabled "Use Side Friction" property d...
Reproduction steps:1. Open the attached project2. Open the "SampleScene.unity" Scene located in "/Assets/Scenes/" in the Project win... Read more
[Backport] [Windows] Game/Scene view window is flickering on resizing wh...
Game/Scene view window is flickering on resizing when Graphics APIs set to OpenGLCore, OpenGLES2 & OpenGLES3. Steps to repro:1. ... Read more
[Linux] "SSL handshake Failed" In Bug Reporter after clicking "Send"
How to reproduce:1. Open any project2. Navigate to Help > Report a Bug... to open up the Bug Reporter3. Fill in fields "What is t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS