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Freeform Light 2D stops working when exiting the Play Mode
Reproduction steps:1. Open the user's attached project2. Open Prefab Asset "GameObject" in isolation by pressing the arrow in Hierar... Read more
Fields are misaligned in the Inspector window when using IMGUI and Visua...
Reproduction steps:1. Open the attached project "1421216 repro.zip"2. Open Assets/Scenes/SampleScene.unity3. In the Hierarchy window... Read more
[Backport] [Android][Vulkan] Crash on Samsung Note8 while running gfx tests
How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more
[Backport] EditorWindow can't be resized when docked near another window...
Reproduction steps:1. Open the attached '1408907-sample' project2. Go to the 'Tools -> TestWindow'3. Dock the 'TestWindow' under ... Read more
Assertion failed errors appear when using DampedTransform
Reproduction steps:1. Download and open the attached "DampenTransformBug.zip" project2. Enter "Play" mode3. Observe the console wind... Read more
"CommandBuffer" warning appears in 2D URP when having a Camera in a Stac...
How to reproduce:1. Create a new project with a 2D URP template2. In the Hierarchy window right-click > Camera3. Select "Camera" ... Read more
[2D][URP] URP Converter does not upgrade material of PSB characters to S...
\[2D]\[URP] URP Converter does not upgrade material of PSB characters to Sprite-Lit-Default Repro steps:- Observe both Square and Fe... Read more
[Backport] Wrong sorting for "GC Alloc" column in Show Related Objects p...
How to reproduce:1. Open the "Profiler_Test.zip" project2. Open the "SampleScene" scene3. Open the Window > Analysis > Profile... Read more
Build doesn't fail instantly when building with a different backend over...
How to reproduce:1. Open the user's "TestBuildBugs" project2. Go to "File" -> "Build Settings..."3. Click "Player Settings..."4. ... Read more
Garbage is generated by the AutoConnect method when deleting a Terrain w...
Reproduction steps:1. Open the user's attached "AutoConnectBug.zip" project2. Open the "AutoConnect_Unecessary_Garbage_Generation" S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor