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"Use Optimal Settings" for DLSS in combination with smoothness settings ...
Reproduction steps:1. Open user attached project2. Open the "DLSS_SSR" scene3. Press Play4. Look around by dragging RMB in Game View... Read more
Unsaved changes window is almost impossible to use when closing a lot of...
How to reproduce:1. Open the user's attached "SaveTooManyScenesBug" project2. In the main menu, click Bug -> "Step 1 open scenes"... Read more
Undo does not set assets dirty when using ISerializationCallbackReceiver
How to reproduce:1. Open user-submitted project (undo bug.zip)2. Right-click the Project window and select Create > My Asset3. Op... Read more
Packages are not immutable when they are imported as tarballs
Reproduction steps:1. Download the attached tarball package "test.tgz" and import it into any project2. In the Editor, open any of t... Read more
Offset on Buttons and Sliders when using UI Toolkit Samples Styles
Reproduction steps:1. Open the user's attached project2. Open Window > UI Toolkit > Samples > Styles3. Press the button or ... Read more
Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when using HDR enab...
Reproduction steps:1. Open the user's project2. Open the "Mirror Template" scene3. Enter the Play mode Reproducible with: 2021.3.0f1... Read more
[CopyTexture][AsyncLoadInEditor] CopyTexture doesn't copy in Editor when...
Original issue: [Texture3D Atlas Import Pipeline] 3D Textures are corrupted when 'Load texture data on demand' is enabled Reproducti... Read more
[Linux] Pasting text doesn't work when using "Right Click" -> "Paste"
How to reproduce:1. Open a new Unity project2. Copy "com.unity.postprocessing" to clipboard3. Open Package Manager -> Add package... Read more
[Android]"StrictMode policy violation: android.os.strictmode.NonSdkApiUs...
1. Open empty Unity project2. Build Android APK3. Upload APK to Google Play Developer console Expected result - No API warnings are ... Read more
WebGL build crashes when calling AudioSource.time
Reproduction steps:1. Open the attached project2. Build and Run the project using WebGL3. Observe the error Expected result: Music p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor