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Autoconnect profiler fails to connect when there are two or more Editor ...
Reproduction steps:1. Create a new project or open an existing one2. Open Build settings and change target platform to Android3. Cre... Read more
Thread logs from a Player stop appearing in Console after the thread sleeps
Reproduction steps:1. Open the attached "ThreadLogsInPlayers.zip" project2. Enable "Development Build" and "Autoconnect Profiler" in... Read more
[Profiler][Android] Trying to manually connect to a recovered connection...
Reproduction steps:1. Create a new project2. Switch Platform to Android3. Make sure that Wifi is enabled on a device4. Build for And... Read more
[Linux] Context Menu does not show up immediately when right-clicking it...
Reproduction steps:1. Download and open the attached project: "case_131990"2. Open the Input Actions file called "Test" in the Asset... Read more
[Mobile][Input System] On-screen buttons only work on specific devices
Reproduction steps:1. Open project "DownDrill.zip"2. Open Scene "DownDrillMain"3. Build and Run on Android4. Press on any Button in ... Read more
UnityEngine.Event.numeric doesn't return true when pressing a numeric key
How to reproduce:1. Open the user's attached "CrashTests" project2. Enter the Play Mode in the "SampleScene" Scene3. Press any numer... Read more
There is an unintentional input when entering the Play Mode after a save...
Reproduction steps:1. Open the user's attached project2. Enter play mode Expected result: No input is givenActual result: Input is g... Read more
DualShock4: several buttons force a switch to keyboard mapping on Androi...
-e: see title -repro:--open attached project or get the Input Warriors--build&run scene for iOS or Android--run around with the ... Read more
IL2CPP player crashes when managed debugger is attached
IL2CPP player crashes when a managed debugger is attached with following stacktrace (on windows): \[Inline Frame] UnityPlayer.dll\!M... Read more
Editor crashes when drawing additional mesh after restarting Play mode
Reproduction steps:1. Open user attached Project2. Press Play3. Click "Keyboard"4. Click in the middle of the screen5. Hover on the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor