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0
votes
By Design

Editor always reports to be running the latest Version after Skipping Ne...

Hub

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Jun 08, 2022

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Version/s: 2020.3.10f1, 2021.1.9f1

Reproduction steps:1. Create a new empty Project with an older version2. If a Window about an available Update is not shown, Check f... Read more

0
votes
Feature Request

Changing Anisotropic level of a texture should not trigger a re-compression

Texture

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Jun 08, 2022

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Version/s: 2018.4.26f1, 2020.1.1f1, 2020.2.0a11

How to reproduce:1. Open the attached Aniso.zip project2. Select Big texture in the Project window3. Go to the Inspector window, set... Read more

0
votes
Third Party Issue

Staging Textures are not released on DirectX 11 when in Player

DirectX11

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Jun 08, 2022

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Version/s: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.4f1, 2022.2.0a16

How to reproduce: Open the attached project "StagingTexturesRepro.zip" Open the Player Settings (Edit > Project Settings... > ... Read more

0
votes
Fixed

Crash when opening a scene

uGUI

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Jun 08, 2022

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Version/s: 2019.4.39f1, 2020.3.36f1, 2021.3.4f1, 2022.2.0a15, 2023.1.0a3, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Open scene "Scenes/ZenMode" Expected result: The scene is openedActual result: The... Read more

1
votes
Fixed

Crash on Adreno GPU devices when using shader with mixed stencil with D3...

GLES

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Jun 08, 2022

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Version/s: 2021.3.4f1, 2022.1.3f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Open the attached project "xz3CrashSample.zip"2. Change to Android platform3. Make sure OpenGLES 3 is selected a... Read more

0
votes
Fixed

Time of OnDestroy() call differs between Editor and Player

Scene Management

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Jun 08, 2022

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Version/s: 2019.4.39f1, 2023.1.0a1

How to reproduce:1. Open the attached "RuntimeInitializeLoadType" project2. Enter Play mode3. Exit Play mode4. Build and Run the pro... Read more

0
votes
Won't Fix

Standalone Profiler default memory is not enough warning logged when per...

Profiling

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Jun 08, 2022

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Version/s: 2020.3.34f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a16

How to reproduce:1. Open up an empty 3D template project2. Open up the Standalone Profiler from Window > Analysis > Profiler (... Read more

0
votes
Fixed

[HDRP] Deleting a decal material that is currently in use crashes the re...

HD RP

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Jun 08, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0a16, 2023.1.0a1

Version tested: 2022.2.a16 (17114ee23d5f) + HDRP from Packman Steps to reproduce: 1) Simply create an empty HDRP project 2) Create a... Read more

0
votes
Fixed

Internal errors show up when there’s an Assembly Definition Asset, an em...

Scripting

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Jun 08, 2022

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Version/s: 2022.2.0a16

Reproduction steps:1. Open the attached project2. Observe the warnings in the Console Window Expected result: there shouldn’t be any... Read more

0
votes
Fixed

Coverage.GetSequencePointsFor API returns wrong file path for fields in ...

Mono

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Jun 08, 2022

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Version/s: 2022.3.0f1, 2023.2.0a1, 2023.3.0a3

Steps to reproduce: 1. Open attached project UUM-4341.zip in any Unity version2. Select 'Test/Sequencepoints' from the top menu3. In... Read more

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