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The question mark button in the Inspector leads to missing Manual pages ...
How to reproduce:1. Open any Unity project2. In the Project window, select any Asset3. In the Inspector window, click the small butt... Read more
Icons in the editor are blurry when Texture Quality is set to Half Res, ...
How to reproduce:1. Open the attached project "IconsBlur"2. Observe the Unity Editor Expected result: All icons in the Editor are hi... Read more
Word Project is misspelled in the second paragraph of the Add Prefab par...
Reproduction steps:1. Download and start the Karting Interactive tutorial2. Select the "Add Prefab" part from the tutorials menu3. O... Read more
"Switch Platform" button is enabled after installing a component and not...
Easier to reproduce using Unity Hub or QA multi-toolSteps to reproduce:1. Open any project2. Open Build Settings window3. Select a p... Read more
[UnityYAMLMerge] Premerged file crashes unity (GameObject deleted from s...
To reproduce:1. Open attached project "990662crash.zip"2. Open 1Scene.unity Expected result: scene is openedActual result: Unity cra... Read more
Missing documentation for GetLights (need to mark Not Applicable)
Missing docs for Light.GetLights. It is marked public in the bindings but API docs are missing for no good reason. Runtime\\Export\\... Read more
Input Display Field doesn't update on 'On Value Changed' call back when ...
How to reproduce:1. Open the user attached project2. Enter Play Mode3. Type in some English letters4. Select the English letters5. C... Read more
Caret in UI Builder Text Field with high Reference DPI does not always a...
Reproduction steps:1. Open the attached “1386658.zip” project2. Open the “SampleScene” Scene3. Enter Play Mode4. Type a few characte... Read more
Font asset is re-imported and kerning values are set up each time when s...
How to reproduce:1. Create a new empty project2. Import the user's attached .ttf font asset3. Go to File -> Build Settings4. Swit... Read more
Find References shows Objects that are not referencing the Asset when MR...
How to reproduce:1. Open the attached project "MRTK Test.zip"2. In the Project Window search for "PressableButtonHololens2"3. Right-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor