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Physics objects trip and/or jump when colliding with other colliders
How to reproduce:1. Open the user-attached “Physics Tripping Bug.zip” project2. Open the “SampleScene” Scene (Assets/Scenes)3. Enter... Read more
App crashes on launch when mesh of object has Read/Write disabled
Reproduction steps:1. Open the attached project "MeshColliderTest.zip"2. Build and Run on Standalone or Android Expected result: The... Read more
[URP] RenderingData.lightData.visibleLights[] is not sorted when its cou...
How to reproduce:1. Open the user's attached "VisibleLightsCountBug_URP_2021.2.zip" project2. Open the "SampleScene" Scene3. Move th... Read more
Some dropdowns in the Editor don't close when clicked a second time
Reproduction steps:1. Create a new project2. Go to the Console window and open the "Clear console entries" dropdown3. Close the "Cle... Read more
[Package Manager] Release Details of Assets include HTML tags
Reproduction steps:1. Create a new project2. Add any asset to My Assets via Asset Store (Standard Assets (for Unity 2018.4) was used... Read more
Rigidbody2D.IsTouching does not return true on collision for its duplica...
Reproduction steps:1. Open the attached “ContactFilterLayerMask.zip“ project2. Open the “SampleScene” scene3. Duplicate the “Square”... Read more
[Mac] About Unity fails to show full version after pressing "option" key
How to reproduce:1. Create/open any Unity project2. Unity -> About Unity... -> Press "option" key3. Observe the About Unity wi... Read more
Unity editor crashes when changing GameObject's Layer while in Play Mode
To reproduce:1. Open the project “Cloak and Feather”2. Open the “Test Room” scene3. Enter Play Mode4. Expand the “LowWall” object in... Read more
[HDRP] Refraction does not fallback to Reflection Probe cubemap when Gam...
Reproduction steps:1. Open the user's project2. Open “Assets/Scenes/Test” scene and enter Play Mode3. Rotate the "Quad" GameObject E... Read more
List element overlaps everything when using Serializable struct/class
Reproduction steps:1. Open the attached project2. Open “Assets/Scenes/SampleScene.unity”3. Click “Cube” GameObject5. In the Inspecto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS