Search Issue Tracker
Getting error 'Removing null node' when entering Play Mode while Animato...
How to reproduce: Create new 2D Core project In Hierarchy create new object (2D Object > Sprites > Square) Select created obje... Read more
Getting error 'InvalidCastException' and unable to move Key Frames in An...
How to reproduce: Create new 2D Core project Add any 2D Sprite Sheet somewhere in the Project panel (e.g. Assets folder) Select adde... Read more
EditorWindow.hasFocus always returns true
To reproduce:1. Open the project “EditorWindowHasFocusBug”2. Open the EditorWindowImpl window (Bug Report → Open Test Window)3. Stop... Read more
Console errors appear when the Animator Window remains open and in view ...
Repro steps: download this small repro project open the Sample Scene make sure the Animator Window is open and the Cube Animator con... Read more
[M1] Rendering artifacts when disabling and enabling the Light GameObject
Reproduction steps:1. Open the attached project2. Open the OutdoorsScene.unity Scene located in the Assets folder of the Project win... Read more
UIToolkitWindow's menu is not clearly visible in Light Theme when workin...
To reproduce:1. Open the project “IN-9206_UnityBugs”2. Make sure the Editor is in Light Mode3. Open the UIToolkitWindow (Window → UI... Read more
The view of the app is not fully visible when changing screen orientatio...
How to reproduce:1. Build and Run the “16.zip” project on a device with iOS 162. In-app rotate a device to change the orientation3. ... Read more
[HDRP] Error thrown on clicking the "Embed Configuration Editable Packag...
Steps to reproduce:1. Create a project with HDRP Template2. Window > Rendering > HDRP Wizard3. Embed Configuration Editable Pa... Read more
"transform.position assign attempt for 'Cube' is not valid" error is thr...
Open the attached project "PerspectiveTop.zip" Open the "SampleScene" Scene In the Scene view top right corner set Perspective to To... Read more
Blitting from RenderTexture.active to another RenderTexture with a shade...
How to reproduce: Open the user-attached project (BlitBug.zip) In the “Project” panel open and edit the “TestShader” file Modify lin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS