Search Issue Tracker
[Backport] Crash on ScreenCapture::CaptureScreenshotIntoRend when taking...
How to reproduce:1. Open the attached project from "1410831screen.zip"2. Open Scene "SampleScene"3. Enter Play Mode and press "T" on... Read more
MARS crash during AR Simulation
SynopsisUsing the Normal Meshes scene in the AR Foundation Samples project, entering AR Simulation mode crashes the Editor if MARS i... Read more
"Error: Receiving data failed with unitytls error code 7" when downloadi...
Reproduction steps:1. Create a new project2. Go to Window -> Package Manager -> My Assets3. Download any large package from th... Read more
[Linux] Crash on DebugStringToFile when starting Editor due to an OpenS...
Reproduction steps:1. Download and open the attached project called "PitayaExample.zip"2. Open the Example scene3. Enter Play mode R... Read more
[Linux] Error spam in the Console when opening a project with an unautho...
Reproduction steps:1. Connect an Android device to your system2. Do not touch the popup asking if you want to allow the connection o... Read more
Error and warnings opening Shader Graph with Built-In Renderer
Repro:1. Create new project.2. Install Shader Graph package.3. Assets > Create > Shader Graph > BuiltIn > Lit4. Open the... Read more
Unable to hit breakpoint in Visual Studio when debugging IL2CPP Build
How to reproduce:1. Open the attached project "BreakpointsIssue.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Assets/TestClass.... Read more
[Backport] [Serialization][Addressables] Scriptable objects can not be l...
Reproduction steps:1. Open the attached user's Unity project "AddressableTest2.zip"2. Go to the Scenes folder and open "SampleScene.... Read more
Scenes have no ambient lighting after scene switching
I talked to Vladimir, this issue seems to be different than https://jira.unity3d.com/browse/UUM-1345, so I make this new bug report.... Read more
WindowsVideoMedia error in the Console when importing .avi video
Reproduction steps: Create a new project Import attached “test.avi” Observe the Console Expected result: No errors in the ConsoleAct... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS