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[M1] Cinemachine Group Composer has different behavior when the Editor i...
Reproduction steps: Open the attached project Observe the “Main Camera” GameObject’s position in the Game View or the Scene View Sel... Read more
Float field is broken when entering a negative value after highlighting
How to reproduce:1. Open the attached “case IN-11417” project2. Open the “SampleScene” Scene3. Select the “TestGO” GameObject4. Ente... Read more
[URP] Changing the Name field of a Renderer Feature causes ArgumentNullE...
How to reproduce1. Open a new URP project2. Select the Forward Renderer asset3. Add a “Renderer Objects” type Renderer Feature4. Edi... Read more
[Linux] PointerDeviceState.ReleaseButton Assert Fails
How to reproduce: Create and open a new project Drag the attached “Audio.mp3“ file 5 times from the file manager to the Editor’s Pro... Read more
[URP] "Reduced additional punctual light shadows resolution" warnings ar...
Reproduction steps:1. Open the project from the drive link (ctrl+f "Mon, 12")2. Open SampleScene3. Enter Play Mode4. Inspect the con... Read more
[SRP] Selection Outline is gone and spamming depth surface error in console
Steps:1. Open attached project (CRT_URP.zip)2. Open Master scene3. On SceneView, select any cube4. Observe there is no orange outlin... Read more
[HDRP] Visual pop when Physically Based camera settings are enabled
This broke again. Was fixed in 14.0.0 There should be no visual pop when enabling the Physical Camera https://fogbugz.unity3d.com/f/... Read more
Entities 0.51.0-preview.32 causes a compile error when WebGL Platform is...
Reproduction steps:1. Open the attached project2. Open the Package Manager and ensure Entities 0.51.0-preview.32 is installed3. Open... Read more
Error on exiting play " array does not match expected type "
Errors after exiting play mode To reproduce simply open the project play and exit playmode as in the video. Error message: Type of i... Read more
Cloth moves more intensely when FPS is low
How to reproduce:1. Open the user's attached project "Cloth (Unity 2022.1.0b11).zip"2. Press Play or Build And Run3. Observe how the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS