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SphereCast RaycastHit.point seems to be in local space rather than world...
How to reproduce: Open the user attached project Open the MyMouseLook script and place a breakpoint in line 112 Start the debugger E... Read more
[Vulkan] Solid colors and artifacts are flashing when moving the device ...
Reproduction steps:1. Open the user’s project2. Go to File > Build Settings3. Switch the Platform to Android4. Click on Player Se... Read more
AR Environment view fails to update after editing Simulation Environment
Synopsis After you edit one of the sample simulation environments, upon leaving prefab editing mode the Sim Env seems to revert to i... Read more
[Quick Search] Object Selector doesn't suggest Script Components that co...
How to reproduce:1. Open the attached “case IN-7005” project2. Open the “Test” Scene3. Select the “User” GameObject in the Hierarchy... Read more
[MacOS] Editor Launch Screen should not be displayed in batchmode
Reproduction steps:1. Open Unity Hub2. Add -batchmode argument to any project by using right side menu -> Add command line argume... Read more
Polybrush paints textures with the right mouse button when navigating in...
Reproduction steps: Open the user attached project Open “SampleScene” scene Select “Plane” GameObject in Hierarchy Go to Tools → Pol... Read more
Cannot uncheck folders in the Package Import window when they contain As...
How to reproduce:1. Open the attached Project "Alpha16.zip"2. Import "Unity Terrain - HDRP Demo Scene" from the Asset Store into the... Read more
Profiler Module details panel text becomes red and UI breaks when Show S...
Reproduction steps:1. Create a new Unity project2. Go to Window > Analysis > Profiler3. In the Profiler Controls press the bur... Read more
Prefab Script's fields lose focus when entering a value after a few digits
Reproduction steps: Open the attached project Open the “/Assets/Scenes/TestScene_LAAT.unity“ Scene Select the “/Assets/Prefabs/Anti ... Read more
URP does not render terrain details when the project is built
To reproduce:1. Open the project “TestTerrainDetail”2. Open the Assets → Scenes → SampleScene3. Enter Play mode4. Notice that the te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS