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Interactions in a ”MultiColumnTreeView” TreeView containing “IMGUIContai...
How to reproduce:1. Open project “TreeViewImGUI.zip”2. Open Menu > TreeView Examples > Multi Columns3. Try to select items, ed... Read more
Unable to switch between Editor tabs after opening an additional Scene V...
How to reproduce:1. Create a new project2. Open the Scene window3. Right-click on the Scene window tab and select Add Tab > Scene... Read more
InputAction.IsPressed is behaving incorrectly when the Game view window ...
How to reproduce:1. Open the attached project "GameViewInputTest.zip"2. Enter Play Mode3. Undock the Game view window4. Press and re... Read more
[2D/3D Mobile Template] "Internal: Deleting an allocation" warning are t...
Steps to reproduce:1. Open 3D or 2D mobile template2. Enter Play Mode3. Observe the Console Actual Result: Warnings are thrown in th... Read more
Unclearable "Diagnostic switches are active" warning duplicates every ti...
How to reproduce:1. Open the user’s attached “UrpMatConversion” project2. In the main menu bar, select “Edit” → “Preferences…”3. Sel... Read more
SRP Batcher can't batch draw calls during MainLightShadow pass when Read...
How to reproduce:1. Open the attached project "SRPShadowBatch.zip"2. Open Assets/BUG Report/BugScene.unity3. Open Window>Analysis... Read more
Fixed size buffers do not get serialized when used in generic structs
Reproduction steps: Open the attached project Open the “/Assets/TestPrefab.prefab” Prefab Observe the “Test Script” Component in the... Read more
A warning is not shown about Tilemap's normal map texture being bigger t...
Reproduction steps: Open the user attached project Open the “SampleScene” scene Observe the Game view, tilemap has a normal map effe... Read more
Editor hangs when a GameObject is dragged down in the Hierarchy window a...
Reproduction steps:1. Open the attached ‘DragIssue' project2. Open the ‘SampleScene’3. In the Hierarchy window drag the ‘Main Camera... Read more
Player crashes when process's priority is set to High and using IL2CPP S...
How to reproduce:1. Open the attached project “IN_8378.zip”2. Press Edit → Projects Settings → Player3. Set Scripting Backend to IL2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS