Search Issue Tracker
HDRP Volumetric Fog jitters when moving the Camera
How to reproduce:1. Open the attached project “FogJitterFinale“2. Open the Scene “Test“ (Assets)3. Place the Scene and Game view win... Read more
Severe noise visible in the Game View on GameObjects when SSAO Blue Nois...
How to reproduce:1. Open the user attached project2. Open Scene "SampleScene" (Assets/Scenes)3. Enter Play Mode4. Observe the GameOb... Read more
Scene lights' brightness lower when additively loading scenes
How to reproduce:1. Open the attached user project2. Open Scene “SampleScene_1“ (Assets/Scenes)3. Enter Play Mode4. Press the “Switc... Read more
[HDRP] APV bake affects ambient probe used for material previews
Steps to repro 1) Open attached project 2) Set emissive material to red color, bake APV probes, create a new material and observe th... Read more
Misleading Light Probes property in inspector when APV is enabled
Steps to repro: 1) Simply create any 3d object and a VFX graph in your scene 2) Check their Inspectors -> Probes/Light Probes too... Read more
[Android][URP] Decal shaders aren't rendered when building in batchmode ...
Reproduction steps:1. Open the user's attached "DecalSample.zip" project2. Go to Builder > Build > Android_WithBundle3. On And... Read more
[HDRP] RTGI doesnt work properly when fog is enabled
Ray-traced Global Illumination doesn't seem to work properly while the fog is also enabled. The ambient lighting starts leaking thro... Read more
Errors thrown in the Console window when Decal Renderer Feature is enabled
How to reproduce:Open the attached project "Bear It.zip" Expected results: No errors in the Console windowActual results: There are ... Read more
Android 12 devices crash when skipping half of the Video Players video f...
Reproduction steps:1. Open the user's attached "video player.zip" project2. Make sure the devices wifi is turned on3. Build and Run ... Read more
Animations cause nondeterministic results when building asset bundles
Reproduction steps:1. Extract the attached project zip file named "1278393_BundlesIndeterminism (3).zip" [the google drive link, not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor