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[UIBuilder] Objects in UI Builder are changing their actual size when zo...
To reproduce:1. Open the project “RootUssBug”2. Open Assets → UI → RootStyleTest.uxml3. Zoom in and zoom out Expected result: Object... Read more
Custom package tests are not recognized when added to a project
Steps to reproduce:1. Download the SingletonSystem package2. Open the user's project3. Open the “Package Manager” window (Window → P... Read more
Physics.ComputePenetration returns False when two colliders overlap
Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Observe the Scene view4. Move the Sphere into the Plane and furthe... Read more
Labels of properties are not visible if setting "includeChildren" to tru...
How to reproduce:1. Open the attached project “Labels.zip”2. Open the “Missing Labels” Scene3. In the Hierarchy window, select the “... Read more
mesh.SetVertexBufferData and mesh.SetIndices calculates bounds incorrect...
To reproduce:1. Open the user’s project2. Enter Play mode3. Observe the Console Expected result: Log “Center: (0.50, 0.50, 0.50), Ex... Read more
[IL2CPP] Build is unsuccessful when using function comparison
Reproduction steps: Open the user attached project Press File → Build And Run Expected result: Build is successfulActual result: Bui... Read more
Crash when updating OVRPlugin with 2022.1.18f1
Steps to reproduce:1. Create a new project2. Import Oculus Integration: [https://assetstore.unity.com/packages/tools/integration/ocu... Read more
Build fails with errors "unresolved external symbol grpcsharp_init refer...
How to reproduce:1. Open the attached project “PDA-AR.zip”2. Build the project for UWP3. Open the generated Solution in VS4. Build t... Read more
21.2 LTS editor crashes on launch for HL2
Repro Steps: Launch 21.2.19f1 editor and create a new blank project Install XR management + OpenXR Use the MRTK feature tool to inst... Read more
Device crashes when inheriting from MonoBehaviour in a script compiled i...
Reproduction steps:1. Open the attached “IN-17555_tarball_package_issue _2020_2_0b7“ project2. Build and Run3. Observe the crash Rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor