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Monitor.Wait returns false when running tests with IL2CPP
How to reproduce:1. Open the user-attached project “MonitorWaitBug”2. Click Window → General → Test Runner3. Click Run All Tests (St... Read more
Frames are incorrectly recorded when Timelines are in 25 or 50 FPS and u...
Reproduction steps:1. Open the user’s attached project2. Open the “TimelineTestScene” Scene3. Open the Recorder window and enable "E... Read more
Interpolated vector is not normalized resulting in faceted look when usi...
Steps to reproduce: Download and open the repro project ([^BiRP-VertexLights-MixedLighting-Bug01.zip]) Open SampleScene Inspect Sphe... Read more
Realtime direct lighting from vertex lights is removed after baking ligh...
Steps to reproduce: Download repro project ([^BiRP-VertexLights-MixedLighting-Bug01.zip]) Open SampleScene Navigate to Window > R... Read more
[UIToolkit] Debugger window contains a grammatical error at the bottom p...
How to reproduce:1. Open a new Unity project2. Open the “Window → UI Toolkit → Debugger” window from the menu3. Observe the bottom p... Read more
UI Toolkit Debugger throws Null Reference Exceptions when the user types...
How to reproduce: 1. Open a new project2. Open Window>UI Toolkit>Debugger3. Type "a" in the UI Toolkit Debugger search bar Exp... Read more
Crash on SetDebugLogWrapperPointer when using SteamVR with Zibra Liquid ...
Reproduction steps: Open the user's attached project Enter Play mode Expected result: Play mode is enteredActual result: Crash Repro... Read more
Registered callbacks don't work after domain reload
Steps to reproduce: Unzip attached project Run tests from command line: ??Unity.exe -projectPath test-framework-callbacks -batchmode... Read more
[HDRP Water] Waterline rendering glitches when excluder is used
Reproduction: 1) Open the attached project scene w1 2) Alight view to Main Camera Expected result: no artifacts Tested on srp/devs b... Read more
[HDRP Water] Excluder does not update properly
Reproduction: 1) Add any excluder to an existing water 2) Restart the editor with saving (mandatory) 3) Open the project and change ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor