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Game view freezes when focusing the image marker for AR camera on an iOS...
How to reproduce:1. Build And Run the user’s attached project on an iOS device2. In the app press the swirling button at the bottom ... Read more
"NullReferenceException: Object reference not set to an instance of an o...
How to reproduce:1. Create a new project using the "Runner Game" template;2. Go to "Tutorial" section;3. Click on meatball menu and ... Read more
Spline samples are wrong when performing "Undo" action
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Splines” Scene3. In the Hierarchy window select “Splines” ... Read more
Arrow button in the "Runner Game" tutorial sections does not do anything
How to reproduce:1. Create a new project using the "Runner Game" template;2. Go to "Tutorial" section;3. Click arrow button, which i... Read more
The viewport is not set to fullscreen when the MacBook retina display is...
Repro steps: 1. Connect the secondary display to a MacBook with a retina display2. In the settings set the built-in display as an ex... Read more
The first display changes resolution when the second display is activated
Reproduction steps: Connect a secondary display Open the user’s attached project Build and run the project Set the resolution to low... Read more
Text scrolls out of the "Welcome" window in "Runner Game" template
How to reproduce:1. Create a new project using the "Runner Game" template2. Hover the mouse on the tutorial "Welcome" screen text3. ... Read more
[Android] InputSystem throws errors while clicking in Samsung Dex when u...
How to reproduce:1. Open a new project 2. Enable new Input System 3. Build and Run on Android (make sure to use Dev or Debug build) ... Read more
[iOS] "Force iOS Speakers when Recording" does not work when "Prepare iO...
How to reproduce:1. Open the attached "MicrophoneAudio-TestProject-master.zip" project2. Build the Scene "SampleScene" for iOS3. Con... Read more
[Android] Screen.SetResolution doesn't work in Split View when setting s...
Hot to reproduce:1. Open the attached “IN-21888_1385449_fold“ project2. Build and Run for Android3. Open another app using Split Vie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS