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[HDRP] Volumetric clouds Erosion curve name is misleading
We have 2 similarly named properties: Erosion Factor - controls small details on the edges of the clouds Erosion Curve - controls th... Read more
[Volumes] Revert property doesn't work on AnimationCurves parameters.
Repro: 1) Add exposure to any HDRP project 2) Switch mode to Curve Mapping 3) Change any curve parameter 4) Right click->Revert P... Read more
[Linux] Crash on d_print_comp_inner when opening "Karting Microgame" tem...
Reproduction steps:1. Create a project using the “Karting Microgame” template2. Open the project Expected result: The project opensA... Read more
[HDRP] Volume curves have impact even if they are disabled
Repro: 1) Add volumetric clouds to any scene. 2) Adjust the Erosion curve 3) Disable the property Expected result: When you toggle t... Read more
[SRP UI] Additional properties get highlighted during playmode
Very minor issue, but clarified with UX to be sure it's a bug. HDRP and URP Repro: 1) Open any HDRP project 2) Select the Directiona... Read more
Some of the UI Toolkit Debugger properties scale incorrectly when resizi...
How to reproduce:1. Open the attached user project2. Open the UI Toolkit Debugger window (Window>UI Toolkit>Debugger)3. Select... Read more
Usage Hints Dynamic Color shows incorrect colors when project is in Line...
How to reproduce:1. Open the attached user project2. Open the Scene “scene“ (Assets)3. Enter Play Mode and select the “Buttons“ Styl... Read more
Handle of a slider is misaligned when using “UsageHints.DynamicTransform...
How to reproduce:1. Open the user’s attached “DevProject.zip” project2. Go to the Build Setting and select “iOS” or ”Android” platfo... Read more
textField.value can't be changed when touch screen keyboard is open
How to reproduce:1. Open the attached “IN-20496_project.zip” project2. Build and Run the “SampleScene“ Scene for Android3. In the Sc... Read more
[VFX/SG/HDRP] Unexpected Motion Vector Custom Velocity & World
Unexpected motion vector with custom velocity and world simulation in VFX.The issue has been initially reported by external user:!im... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS