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Light rendering breaks after adding Directional Light when Sun GameObjec...
Reproduction steps:1. Create a new Hight Definition 3D Template project2. Select Sun GameObject and change Intensity to a low value ... Read more
“GPT Image 1 - Medium” AI model thumbnail image is stretched in “Select ...
Steps to reproduce:1. Create a new Unity project using a 3D Universal Template2. Install Unity AI package3. Open New Sprite generati... Read more
Low quality Unity logo displayed next to “Text to Motion” in Generate An...
Steps to reproduce:1. Create a new Unity project using a 3D Universal Template2. Install Unity AI package3. Open New Animation gener... Read more
A non humanized string is used in the dropdown for an Int Parameter Tran...
Steps to reproduce: Open any Project Create an AnimatorController in the Project Browser Add an Int Parameter and a Transition to a ... Read more
Group lose focus when duplicating Group second time, causing Node exit t...
Steps to reproduce:1. Create a new Unity project using a 3D Universal Template2. Create and open any Shader Graph (e.g. Assets > ... Read more
Animation's "Add Property" menu is blank when no Properties can be added
How to reproduce:1. Create a new Unity project2. In the Hierarchy, create any GameObject3. Open the Animation window (Window -> A... Read more
Help boxes in Advanced Text Settings are misaligned on the right side of...
Steps to reproduce: Create a new Unity project Create a new UI document(Project window ->Create ->UI Toolkit -> UI Document... Read more
New color preview does not change when adjusting color picker value with...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Create and open a URP Lit Shader Graph Under Fragment, ... Read more
The lightmaps break when Plane GameObjects cast shadows on them
Reproduction steps:1. Open the attached “IN-125166” project2. Open the SampleScene3. Open the “Lighting” window and Generate Lightin... Read more
Animation Event is missing documentation link
How to reproduce:1. Create a new Unity project2. In the Hierarchy, create any GameObject3. Open the Animation window (Window -> A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS