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Crash on D3D12GetInterface when opening the project
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
GameObjects deselect while rotating the Scene view camera using ALT + LM...
Reproduction steps: Open the attached “2022.2.1f1-1427619” project Open the “SampleScene” scene Select the “Sphere” GameObject Hold ... Read more
[URP] Instantiating and destroying Camera with Update Mode set to "Via S...
Reproduction steps: Open the attached “Bug” project Open the “SampleScene” scene Press File → Build And Run Observe the Player proce... Read more
Collider Gizmos are not visible when a child GameObject is selected
How to reproduce:1. Open the project “IN_26045”2. Open the “SampleScene” Scene in Scenes3. Select any “cube” GameObject in the “Game... Read more
Single key Shortcuts don't work when Focused on UI Toolkit Text Field
Reproduction steps:1. Open the attached project “UITK_Shortcut2“2. Change Main Menu/Edit/Play Shortcut to any single key3. Open Debu... Read more
Input.GetMouseButton(1) is not updated when releasing LMB and RMB outsid...
Reproduction steps: Open the attached “Input GetMouseButton_1 Issue” project Open the “SampleScene” scene Enter the Play Mode While ... Read more
[URP] "Allow Dynamic Resolution" option gets turned off when entering th...
Reproduction steps: Open the attached “MyDemo2022.zip” project Open the “Assets/Scenes/SampleScene.unity” Scene Select the “camera-b... Read more
UWP Build fails with the error ‘FileNotFoundException: No file found at ...
How to reproduce:1. Create and open a new Unity project2. Build the project for UWP3. Delete Assets/WSATestCertificate.pfx4. Repeat ... Read more
The Scene view is not greyed out when searching in the Scene with URP De...
How to reproduce:1. Open the attached project “urp-grey.zip”2. Enter “a” in the Hierarchy search bar Expected results: The Scene vie... Read more
CubemapInspector error spam when a native Cubemap texture is being inspe...
How to reproduce: Open the project “IN_19061” Enter the Play Mode Select the "CubemapRepro" GameObject in the hierarchy. Observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field