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[ProBuilder] A Material is not removed from the GameObject when a face i...
How to reproduce:1. Open the user's attached "PB_SubMeshInconsistency" project2. Open the Scene "SampleScene"3. In the Hierarchy sel... Read more
"ArgumentNullException" thrown when clicking the "add" footer button of ...
How to reproduce: Open the attached project "Repro.zip" Open Sample>Sample Window Click the "+" button in the "Sample Window" Exp... Read more
[Linux][Plastic SCM] Cannot create a repository
How to reproduce:1. Create an empty Unity project2. Window -> PlasticSCM3. Create Workspace (leave everything on default)4. Press... Read more
Lightning breaks when unloading an additively loaded Scene containing a ...
How to reproduce:1. Open the attached project “DarkenedLightRepro.zip”2. Enter Play Mode3. Wait for the 1st Scene to reload Expected... Read more
Shader prefiltering takes a long time to query mono attributes on HDRP
When making a build with HDRP in a very small custom project, I have measured that then majority of the prefiltering time is now spe... Read more
[HDRP] Shadow artifacts
Repro: 1) Download project [https://github.com/iM0ve/Automotive] 2) Open CarDemo scene 3) Look at the columns Result: Shadows are fl... Read more
[HDRP] Decals affect materials even if Receive Decals = off
Repro: 1) Download the project [https://github.com/iM0ve/Automotive] 2) Open CarDemo Scene 3) Enable Bugs->Decal Note: Im making ... Read more
Crash on BaseHierarchyProperty::Next when opened in Safe mode
Reproduction steps:1. Open the attached project “CrashRepro“2. When prompted enter in Safe mode Expected result: Editor opens in Saf... Read more
Crash on VFXBatchedEffect::AddInstance when opening a project
Reproduction steps:1. Open the attached “repro-project“ Expected result: The project opens successfullyActual result: The Editor cra... Read more
[IL2CPP] InvalidCastException is thrown when serializing jagged arrays u...
How to reproduce:1. Open the user’s attached “ErrorDemo” project2. Build and Run the “SampleScene” Scene on Android3. Observe the lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor