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An incorrect sub-asset is picked from a sliced PSD atlas when PSD Import...
Steps to reproduce: Open the attached project Check out the somemenu.uxml file It has two Visual Element items. The bottom one had i... Read more
A redundant warning is thrown when changing the Additional Shader Channe...
How to reproduce:1. Create a new project2. Add a Canvas GameObject into the Scene (UI → Canvas)3. Select the newly created Canvas Ga... Read more
[Android] Touch input is unresponsive when building for Pixel 7 Pro device
How to reproduce:1. Open the user’s attached “TEST.zip“ project2. Build and Run for Android3. Click the “Button“ button Expected res... Read more
[VFX Graph] Can't open SGraph by double click in output shader field
when an output is using a shader graph, it would be convinient to open the shader by double click on the shader in the shader field ... Read more
[2D][Tilemap] Brush tools produce incorrect transormation when using Gam...
How to reproduce:1. Open the attached Project "TIlemap_SamplesTest" and load Scene "SampleScene"2. Open the Tile Palette window (Win... Read more
Unable to change ReceiveGI on Terrain via scripting
Steps to reproduce:1. Open the attached user's project "Changing ReceiveGI.zip"2. See the Console Window error messages related to "... Read more
[iOS] Screen.orientation returns wrong values when switching from Landsc...
Steps to reproduce: Open attached project (ScreenOrientationTest.zip) Switch target platform to iOS and make a build Open Xcode proj... Read more
[Android] Button can't be pressed after calling startActivityForResult w...
How to reproduce:1. Open the user’s attached “customer_sample.zip“ project ( I modified the project and you can download it here htt... Read more
[Linux] Editor crashes at "gdk_window_get_frame_extents" when dragging a...
How to reproduce:1. Open the user-attached project (DragAndDropBug.zip)2. Open the "Test Window" by going to the menu bar: Window &g... Read more
Incorrect materials get assigned after performing 'Detach faces'
How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. In the Probuilder toolbar select 'Face Selection'4. ... Read more
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