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Water brightness doesn't seem to match terrain when using daylight condi...
How to reproduce:1. Download and open the attached project2. Open the OutdoorsScene3. Look around the scene view Expected outcome: T... Read more
[URP] Render Pipeline Converter is not capable to upgrade Built-in Read-...
Steps to reproduce:1) Download the attached project and open it in Unity2) Open “Repro” scene3) Open the Package Manager and install... Read more
GameObject Transform Component is corrupted when using copy-paste, redo-...
How to reproduce:1. Create a new 3D project2. Create 2 new scenes - “ReproScene” and “EmptyScene”3. Load “ReproScene” and create an ... Read more
[URP] Render Pipeline Converter "Convert Assets" button is active and do...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open Render Pipeline Converter: Window >> Rendering >... Read more
[Mac][Android] File>Build and Run fails with a prompt
Steps to reproduce: 1. Open any Unity project2. Set the build target to Android (File>Build Settings)3. Build the project using t... Read more
Crash on objc_release when TextField in custom Window is selected on MacOS
Reproduction steps:1. Open the attached “CrashRepro” project2. Go to Scenarios > Scenarios then press on "ScenarioTest" - this wi... Read more
GameObject does not stop moving when being moved by an Animation Clip an...
Reproduction steps:1. Open the user attached "Repro2.zip" project2. Open the "AnimPlayablePauseBug" scene3. Enter Play mode and in t... Read more
[Android] A black screen appears for a few seconds when returning to the...
How to reproduce: Open the attached “IN-35606“ project In the File → Build Settings click Build After installing the Player on the d... Read more
Trail of Particle System Flickering when Lifetime value is <0.02
Reproduction steps:1. Open the attached Project “BugRepro”2. Open “Assets/Scenes/EndlessMode” Scene3. In the Hierarchy window select... Read more
Graphics.CopyTexture is called with mismatching mip counts when Anti-ali...
Reproduction steps:1. Open the attached project “TextureBug“2. Select the Custom Render Texture “Assets/Texture”3. Save Project (CTR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature