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Darker lighting in Build when disabling SSAO at runtime
Reproduction steps:1. Open the attached project"URP-SSAO-Bug"2. Open "SampleScene"3. Toggle SSAO off and on in Game view4. Build and... Read more
Animation glitches when using animation layering with base layer transit...
Reproduction steps:1. Open project “Character Animation Test Project URP”2. Open “SampleScene“3. Enter Play Mode4. Repeatedly press ... Read more
Shader Error when creating a Visual Effect Graph
Repo steps: Open Core Unity Scene Open Window > Package Manager Check Visual Effect Graph is installed Right click the Project Me... Read more
"vector<bool> too long" error is thrown when using UnityYAMLMerge
Steps to reproduce:1. Open user attached “Repro_I_Received” folder2. Run the Repro.bat file Expected result: Runs the Repro.bat file... Read more
Editor crash on RadeonRaysMeshManager::AddInstance when generating light...
Reproduction steps:1. Open the attached project “nhj.zip”2. Open the Lighting window and Generate Lighting Reproducible with: 2023.1... Read more
[Overlays] Layout update errors are spammed in the Console log when open...
How to reproduce:1. Open the user’s attached “Tilemap_Overlay_LayoutBug” project2. Toggle on the “Tile Palette” and “Brush Picks” ov... Read more
NullReferenceException error occurs when a GameObject with a script comp...
How to reproduce:1. Open the “NullReferenceException error“ project2. Select the “TimerIDTest“ GameObject in the Hierarchy3. Enter P... Read more
The sprite in the Sprite Renderer remains changed after scene preview is...
How to reproduce:1. Open the “animation2.zip“ project2. Open the “SampleScene“ scene3. Select the “sprite“ GameObject that is nested... Read more
GameObject Material is not rendered when building an asset bundle contai...
How to reproduce:1. Open the “AssetBundleBugRepro.zip“ project1.1 Erase the Libray folder2. Open “Window > Bug Repro Editor Windo... Read more
HDRP Material preview field doesn't get filled in the Inspector when mak...
How to reproduce:1. Open the "HDRP Material Preview" project2. Select the "Green Material" Material3. In the Inspector enable "Use E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
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