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IL2CPP Player crashes when there aren't enough Thread Static Slots
There are currently no reproduction steps Reproducible with: 2022.2.12f1 Reproducible on: Windows 10 Original report:1. What happene... Read more
Articulation Body tree changes behavior after attaching a trigger Collider
How to reproduce: Open the attached project Enter Play Mode Observe the different behavior of the 2 rightmost articulation trees Exp... Read more
Fatal freeze when playing a VFX made with VFX Graph and consisting many ...
Reproduction steps:1. Open the “VFXProjectStripped“ project2. Open the "SampleScene” scene3. Enter the Play Mode and wait a few seco... Read more
"Failed to download Build.data.br file" error is thrown when building pr...
Reproduction steps:1. Create and open a new project2. Open the Build Settings (File → Build Settings)3. Switch the Build Target to W... Read more
Documentation Link does not work when the "New Panel Settings" question ...
Repo steps: Open Unity Scene Right click the project window Choose "create" > "UI Toolkit" > "Panel Settings Asset" Click the ... Read more
Async Scene load operation with allowSceneActivation set to false comple...
How to reproduce:1. Open the attached user project “My project.zip“2. Open Scene “SampleScene”3. Enter Play Mode4. Switch to another... Read more
[Addressables] OperationException errors appear when using Synchronous l...
How to reproduce:1. Download and open the attached project2. Build Addressables by going to "Addressable Groups" > "Build" > "... Read more
Compute Shader GPU Readback is incorrect when using an integrated GPU
How to reproduce:1. Change the Editor’s used GPU to the integrated GPU2. Open the "Integrated_GPU" project3. Open the "Main" scene4.... Read more
NullRef Error in console when installing UI Builder
Repo steps: Open Unity Scene Open Window > Package Manager Click the "" Choose "Install package by name" Type "com.unity.ui.build... Read more
[Linux][Mono] Crash on mono_exception_walk_trace when entering the Play ...
Reproduction steps:1. Open the attached “CrashRepro” project2. Open the “/Assets/LuaTest.cs” Script File and change the scriptName v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor