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ROOTNAMESPACEBEGIN variable is parsed to the new script when placed on t...
Reproduction steps:1. Open the attached project “ScriptTemplateBug“2. Open the Assets folder3. In the Project window press RMB>Cr... Read more
Terrain's base map is not updated when TerrainData.RefreshPrototypes and...
Reproduction steps:1. Open the attached “unity-terrain.zip“ project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the P... Read more
[Quest 2] Builds using OpenXR 1.6.0 or newer crashes on Oculus for Busin...
Steps to reproduce:1. Open the attached user's project "OpenXR Bug Report.zip"2. Build an Oculus Quest 2 business device3. Observe t... Read more
Shadows don't update when the Cascade Count is set to 1
Steps to reproduce:1. Open the “ARShadowDemo” project2. Select the “URP-HighFidelity” URP Asset3. In the Inspector window set Cascad... Read more
"alphaHitTestMinimumThreshold" sometimes doesn't hit the Image when the ...
Steps to reproduce:1. Open the attached “ImageTypeBug” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the left mou... Read more
Input Field ignores first keyboard input when calling Focus() from code
Reproduction steps:1. Open the attached “FieldEdit.zip” project2. Open the “Assets/Test Scene.unity” Scene3. Enter the Play Mode4. C... Read more
GC Alloc when using Graphics.RenderMeshInstanced
Reproduction steps:1. Open the attached project "RenderMeshInstanced_ArgumentException"2. Open "SampleScene"3. Enable Deep Profile i... Read more
[VFX Graph][URP] VFX crashes on URP when dragging VFX asset to the Hiera...
How to reproduce:1. Download and open the attached project2. Drag the "Test" VFX asset into the Hierarchy window3. Observe the crash... Read more
InvalidOperationException when using AsyncGPUReadback.RequestIntoNativeA...
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the console window Expected outcome: No error... Read more
[TextMeshPro] text disappears when only the characters from fallbacks ar...
How to reproduce:1. Open the attached user project “TMPTextBug.zip“2. Open Scene “Sample_03_TextStyleAssigner”3. Zoom on to the bott... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor