Search Issue Tracker
Documentation for useProjectSettings references incorrect Settings.json ...
[https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html] useProjectSettings option sta... Read more
useProjectSettings does not generate report until Auto Generate Report i...
Steps to reproduce: Unzip attached project Run it using these command line parameters "-enableCodeCoverage -covergeOptions useProjec... Read more
Script doesn't execute when entering the Play Mode until the GameObject ...
Reproduction steps:1. Open the attached “3D tile.zip” project2. Open the “Assets/Scenes/Level-1.unity” Scene3. Enter the Play Mode4.... Read more
"Failed to find entry-points" is thrown when importing old Scripts
Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: 1. What Happened on Unity 2021.3.22f1 in a New project with no o... Read more
Crash on RenderingCommandBuffer::PrepareState when waiting in Play Mode ...
Reproduction steps:1. Open the attached project “WaitingCrash”2. Enter the Play Mode3. Select Earth planet.4. Wait a couple of minut... Read more
"NullReferenceException: Object reference not set to an instance of an o...
How to reproduce:1. Open the attached project "NanoshroomiaUnity.zip"2. Select BacteriaTest>SibSubScene>Entity(59:1) in the Hi... Read more
[HDRP][Quest] Incorrectly rendering Canvas in Player when Screen-Space i...
Reproduction steps:1. Open the attached project "ReproProj"2. Connect the Quest 2 device with Oculus Link3. Build And Run for Window... Read more
[HDRP] RenderPipelineSettings are not public making it impossible for us...
Currently there's only a getter and no setter for these properties making it impossible for users to create a custom settings on the... Read more
Unity version gets clipped in the title bar
1. Install Unity 2023.1.0b9 or later editor version;2. Observe the title bar says the version is 2023.1.0 instead of 2023.1.0b9. For... Read more
Unity crashes when dispatching a compute shader
How to reproduce:1. Download and open the attached project2. Open the "InstancedSkinTest" scene3. Press Play4. Observe crash Reprodu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS