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3
votes
Not Reproducible

Warning "Registering a native texture with depth=0 while the actual text...

DirectX11

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Apr 21, 2023

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Version/s: 2022.1.21f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

Note: this bug was split off from https://jira.unity3d.com/browse/UUM-22094 because it exclusively concerned DX11.(UUM-22094 fixes t... Read more

0
votes
Won't Fix

AnimationStream.deltaTime and Time.deltaTime are not equal when the Time...

Mecanim Animation

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Apr 21, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

Reproduction steps:1. Open the attached "repro_IN-38581.zip" project2. Open the "Assets/Sample" Scene3. Enter Play mode4. Observe th... Read more

0
votes
Won't Fix

The position of the prefix label changes when using a drawer and setting...

IMGUI Framework

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Apr 21, 2023

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Version/s: 2020.3.47f1, 2021.3.23f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11, 2023.3.0a3

How to reproduce:1. Open the attached project “PrefixIssue.zip“2. Open the “New Scene“ Scene3. Select the “GameObject“ GameObject in... Read more

0
votes
Third Party Issue

Full Screen Compute Shader in SPI throws "Compute shader: Property (_Cam...

Graphics XR

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Apr 21, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.17f1

Steps to reproduce:1. Open the attached user's project from the Dropbox link "compute-xr-test.zip"2. Make sure MockHMD plugin is ena... Read more

1
votes
Won't Fix

The "PropertyStreamHandle" does not take effect when the weight of "Anim...

Mecanim Animation

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Apr 21, 2023

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Version/s: 2020.3.47f1, 2021.3.23f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11, 2023.3.0a3

Reproduction steps:1. Open project “Repro.zip”2. Open “SampleScene”3. Enter Play Mode4. Drag the weight slider to the left5. Observe... Read more

1
votes
Fixed

Blittable classes are not being pinned and passed directly to the native...

IL2CPP

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Apr 21, 2023

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Version/s: 2021.3.24f1, 2022.2.17f1, 2023.1.0b13, 2023.2.0a12

How to reproduce:1. Open the "IN_38621" project2. Press File -> Build Settings -> Build3. In the build folder open the "Il2Cpp... Read more

0
votes
Won't Fix

Editor crashes on RenderBufferManager when generating procedural worlds

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Apr 21, 2023

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Version/s: 2021.3.23f1

Reproduction steps:1. Open project “GaiaTest”2. Go to “Window\Procedural Worlds\Gaia\Show Gaia Manager”3. Select “1. Terrains”, choo... Read more

0
votes
Fixed

Unused override is created when removed component is applied via context...

Scene Management

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Apr 20, 2023

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Version/s: 2022.2.0a15, 2023.1.0b13, 2023.2.0a11

Add Cube GameObject to the Hierarchy Convert it to the prefab Remove BoxCollider Apply removed component via context menu on the rem... Read more

3
votes
Won't Fix

"Isometric Z as Y" tilemap tiles that should be behind a GameObject appe...

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Apr 20, 2023

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Version/s: 2021.3.23f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11, 2023.3.0a3

Reproduction steps:1. Open project “2d_isometricSorting_testing”2. Open scene “testing_01”3. Observe the Scene View Expected result:... Read more

0
votes
Fixed

NullReferenceException is thrown when clicking on an empty ListView

UI Toolkit Controls

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Apr 20, 2023

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Version/s: 2021.3.23f1

Reproduction steps:1. Open project “StylesheetFoldout”2. Open “SampleScene”3. Enter Play Mode4. Click anywhere in Game view5. Observ... Read more

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