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Values are not intialized to default ones when executing JsonUtility.Fro...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe... Read more
InputAction.GetBindingDisplayString always returns WASD when the control...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Samples/Input System/1.5.1/Rebinding UI/RebindingUISample... Read more
Input Action Interaction "Press Point" field is disabled when the value ...
Reproduction steps:1. Open the attached “Test Project” project (Use tester provided project in the comments - "IN-39626_PSBS")2. Ope... Read more
"Busy Progress Delay" does not save when directly entering a value
Reproduction steps:1. Open the attached “Test Project” project2. Open Edit > Preferences Window3. Select the “General” tab4. Chan... Read more
"Shader error in 'Kernel': syntax error" when including a hlsl file with...
Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the Console Window Expected result: No error is thrownActual resu... Read more
Light Mode is not overridden to the Realtime mode in the Editor when the...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the top menu select... Read more
Crash on Rigidbody_CUSTOM_set_centerOfMass_Injected when opening a speci...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/MartinTests/Tutorial Martin.unity” Scene Expected... Read more
Nodes' outlines are not visible when inspecting a VFX graph in the Visua...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/New VFX.vfx” VFX Graph3. Observe the nodes Expected resu... Read more
Crash on LMDB_Transaction::GetDatabase() when opening a specific project
Reproduction steps:1. Open the attached "ASDQWE" project Expected result: The Editor is openedActual result: The Editor crashes whil... Read more
BaseVerticalCollectionView.Rebuild allocating GC when selecting a specif...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Units [PREVIEW] Window (Miniatures > Windows > Units [PREV... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor