Search Issue Tracker
[BiRP][DX12] Single-pass stereo rendering shows only Skybox when enterin...
How to reproduce:1. Create a new Unity project using the BuiltIn Template2. Enable XR Plugin Management and select OpenXR on the PC ... Read more
Handles flicker and become distorted when moving the zoomed out scene
Reproduction steps:1. Create a new project2. Select any GameObject for the Scene Tools to appear3. Zoom out in the Scene view4. Move... Read more
100% crash rate when loading two profiler captures in the Profile Analyz...
Steps to reproduce: In Profiler, import profile capture 1 Then import profile capture 2 Click on profile capture 1 in profiler to lo... Read more
Default Shader Graph template thumbnail appears blurry and pixelated
Steps to reproduce: Create a new Unity project Open the "Create new Shader Graph Asset" window (Console window > right click >... Read more
Diagnostics logs are missing, duplicated, or out of order when viewing P...
Steps to reproduce: Create a new Unity project using the Universal 3D template Link the project via Cloud Make sure "Diagnostics Dat... Read more
Prefab Overrides “Apply” button is too big and overlaps with the context...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more
Prefab Overrides “No Overrides” text is too large, and the the Context M...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more
Error “MissingReferenceException: The object of type 'UnityEngine.UIElem...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/BaseAssets/Scenes/MainMenu.unity” Scene3. Enter the ... Read more
ScriptTemplates don't handle negative priorities
Steps to reproduce: Create a file in the following path: Assets/ScriptTemplates/-220-Template Test-NewScript.cs.txt Restart the edit... Read more
Overlay Menu background either disappears or container expands when expa...
Steps to reproduce: Open any Project In Scene View click the tilde key to open the Overlays Menu Open or close the master Unity fold... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS