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Types from serialized references on Prefabs are not updated when moving ...
Reproduction steps:1. Open the attached “1563442.zip“ project2. Move the “CustomPassTest.cs” Script to the “Assembly1" folder3. Sele... Read more
[Android] MeshRenderingData::PrepareDraw causes a crash on a Player
How to reproduce:1. Open the attached “IN-41474” project2. In the Build Settings enable Development Build3. Build the project and in... Read more
Freeze when EditorUtility.UnloadUnusedAssetsImmediate() is called when q...
Reproduction steps:1. Open the attached “BugReport” project2. Close Unity Editor Expected result: Unity Editor closes properlyActual... Read more
[Mac][Contextual Menus] Editor crashes during the scrolling through the ...
Steps to reproduce:1. Create 2D/3D project;2. Go to Unity ->Preferences ->General;3. Find "Context Menu Auto Expand Delay" and... Read more
GameObject’s X position value keeps increasing when GameObject has an An...
How to reproduce:1. Open the user’s attached “Repro.zip” project2. Enter “SampleScene” Scene and enter Play Mode3. Observe the X pos... Read more
Baking static objects with no material causes an Out Of Memory message i...
Steps to reproduce: Make a new scene Add a cube primitive Remove its material Make it static Bake Result: {{OpenCL Error. Falling ba... Read more
[IL2CPP] When generating an IL2CPP build, the method signature void MyMe...
Steps to reproduce:1. Open the attached project "il2cppTest.zip"2. Make sure IL2CPP is selected3. Perform a Standalone Build4. Navig... Read more
[HDRP] New scene templates duplicate assets when saved.
Steps to reproduce : In an HDRP project Click on "File > New Scene" Select "Basic Indoors" Click "Create" Save the scene in the p... Read more
[iOS] “Screen.orientation” prints “landscape” when phone orientation is ...
How to reproduce:1. Build And Run the user’s attached “OrientationBug.zip” project on an iOS device2. Turn the device to landscape l... Read more
[HDRP] Sprite renderer backface normals are wrong when double side is on
Steps to reproduce:- Open scene in attached project - Look at game view rendering Expected (2022.1.23f1):!image-2023-05-24-09-44-36-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor