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[Quest 2] Running Entities Graphics/BatchRendererGroup under Vulkan resu...
Steps to reproduce:1. Open the attached project "URPBRG.zip"2. Go to Player Settings and make sure that the Graphics API is set to V... Read more
[Context Menu][Mac Intel] Clear settings dropdown is not working in the ...
Steps to reproduce: 1. Open any project2. Go to the Console window (Window > General > Console)3. Click the arrow next to the ... Read more
Filters dropdown: Window doesn't rescale on items collapse
Steps to reproduce: Create/open any project Go to the "Window" menu item and select "Package Manager" In the "Package Manager" windo... Read more
[Context Menu] Menu appears delayed if several consecutive right clicks ...
Steps to reproduce:1. Open any project2. Right click on the same item multiple times without explicitly clearing the context menu Ex... Read more
The "Listen" button and input field for action Binding Path is mostly no...
Reproduction steps:1. Open the user's attached project "My project (102)"2. Open the "New Controls" asset3. Add a new action map4. S... Read more
UWP - Initialize and Start XR subsystems during runtime
Have a project set to the UWP platform with the xr.sdk.openxr package installed. Set OpenXR as the active loader and set "Initialize... Read more
Sprite Skin's auto rebind property can't be set from a script.
ProblemCurrently, the auto rebind property of Sprite Skin has internal accessibility.This is creating an issue for users who want to... Read more
“Element 'UI.Control.CustomControl' is missing a UxmlElementAttribute an...
Reproduction steps:1. Open the “UxmlElementAttribute.zip“ project2. Select the “Assets/Scripts/UI/Resources/UXML1.uxml“ asset3. Open... Read more
Sprite Preview is broken when the Sprite is too tall or too wide
How to reproduce:1. Open the attached "repro_IN-41957.zip" project2. In the Project window, select the "plant", "plant90", "wand" or... Read more
Objects are invisible in Scene view when using Wireframe Shading Mode
Reproduction steps:1. Create a new 3D URP project2. Create any 3D Object in the Scene3. Deselect the created GameObject4. Switch to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor