Search Issue Tracker

0
votes
Fixed

[HDRP] SUCCEEDED(hr) error is thrown when the project's Shadows Filterin...

HD RP

-

May 30, 2023

-

Version/s: 2021.3.26f1

Missing backport of an old issue.https://issuetracker.unity3d.com/issues/hdrp-succeeded-hr-error-is-thrown-when-the-projects-shadows... Read more

0
votes
Fixed

Editor crashes on pqInit when dragging custom components in UI Builder

UI Toolkit Graphics

-

May 30, 2023

-

Version/s: 2022.3.4f1, 2023.1.2f1, 2023.2.0a17

Reproduction steps:1. Open project “UITKTest.zip”2. Open “UXML2.uxml” with UI Builder3. Switch to Project view in the control's Libr... Read more

0
votes
By Design

InputSystem only performs one action when identical modifier sets are us...

Package: Input System

-

May 30, 2023

-

Version/s: 1.5.1

How to reproduce:1. Open the “repro.zip“ project2. Open the “Main“ scene3. Enter Play Mode4. Press the keys Ctrl + A Expected result... Read more

0
votes
Won't Fix

With specific Windows 10 settings, the player window resolution does not...

DirectX11

-

May 30, 2023

-

Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

Reproduction steps:1. Open the attached project “ResolutionMismatch”2. Open Scene “Assets/Scenes/DemoScene.unity”3. Open Display set... Read more

0
votes
Fixed

Material leaks memory when entering playmode

Text (TextCore)

-

May 30, 2023

-

Version/s: 2021.3.26f1

How to reproduce:1. Download and open the attached "My project" project2. Open the Profiler window3. Enter Play mode4. Observe the M... Read more

0
votes
Won't Fix

Some shadows rendered in Editor are not rendered when in Player

Universal RP

-

May 30, 2023

-

Version/s: 2023.1.0b19, 2023.2.0a17

How to reproduce:1. Open the “shadow_repro“ project2. Look around the scene and observe the shadows3. Build and Run4. Observe the sh... Read more

0
votes
Won't Fix

[URP] Adreno GPU is not getting the required vertex data

Universal RP

-

May 30, 2023

-

Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a18, 2023.3.0a3, 6000.0.0b11

Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run "KeepFrame" scene Observe: black/ distorted scre... Read more

1
votes
Won't Fix

Physics.Raycast fails to detect collisions when Navmesh Agent's position...

-

May 30, 2023

-

Version/s: 2021.3.25f1, 2022.3.0f1, 2023.1.0b18, 2023.2.0a16

How to reproduce:1. Open the user’s attached project “Bug Test.zip”2. Build And Run Expected result: Raycast detects collision by tu... Read more

0
votes
Fixed

[DX12] ShaderData.VariantCompileInfo.ShaderData contains 38 extra bytes ...

Shader System

-

May 30, 2023

-

Version/s: 2021.3.26f1, 2022.2.21f1, 2023.1.0b18, 2023.2.0a16, 2023.3.0a2

On DirectX 12, when calling ShaderData.Pass.CompileVariant, the returned data contains 38 extra bytes in ShaderData.VariantCompileIn... Read more

0
votes
Fixed

Dynamic lights still show up in the Profiler consuming time when "Main L...

Universal RP

-

May 30, 2023

-

Version/s: 2021.3.25f1, 2022.3.0f1, 2023.1.0b19

How to reproduce:1. Open the "IN_42018" project2. Press File -> Buil Settings3. In Build Settings enable "Development Build" and ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.