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LightBaker progress reporting gets stuck on 'Done' at the beginning of a...
Download project from: [https://github.cds.internal.unity3d.com/unity/Light-Tunnel/tree/bug/progress-report-lpgs] Open 'Sample Scene... Read more
An extra C# event is shown when creating two C# events on two temporary ...
Steps to reproduce:1. Open the attached user project "MulticastDelegate.zip"2. Make sure to change the path of the automatic memory ... Read more
Allow LightBaker to accept incoming network connections on MacOS + CPULM
Steps to reproduce Get a fresh Editor build (bug only reproduces once per Editor install) Open any project on a MacOS device Switch ... Read more
NaN input position error is flooded in Play Mode when CinemachineCollide...
Reproduction steps:1. Open the “NaNPosition“ project2. Open the “Sample” scene3. Enter Play Mode and observe the Console Expected re... Read more
[HDRP] custom pass / custom pass injection point "after opaque and sky" ...
Steps to reproduce:1. Open the attached user project "22LTS_Bug_Reporting_Project.zip"2. Open Game View3. See that the outline is dr... Read more
VFX Templates: Template tiles minimisation become uneven during window r...
How to reproduce: Open HUB Create 3D(HDRP) project Create a visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
Sprites in the Sprite Library are not changed when the preview thumbnail...
How to reproduce:1. Open the attached project "SpriteLibraryBlendTree.zip"2. Open Assets/SpritesLibraries/CarTeamGreen.spriteLib3. S... Read more
Geometries disappear when entering Play Mode
Reproduction steps:1. Open the attached "repro_IN-52093.zip" project2. Open the "CornellBox" Scene3. Enter the Play Mode Expected re... Read more
The Prefab Scale values are set to zero when the Prefab with a nested ca...
How to reproduce:1. Open the “IN-52631_repro.zip“ project2. Open the “TestScene“3. In the Hierarchy select the RootCanvas->Owning... Read more
Tree 3D Object is not visible in a build when using a 3D (URP) Template
How to reproduce:1. Create a 3D (URP) project2. Right-click in Hierarchy and select 3D Object > Tree3. Go to Build Settings4. Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor