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Lights don't cast shadows by default
How to reproduce:1. Open any project2. Right-click in Hierarchy > Light > Point Light3. Observe shadows Expected result: Hard ... Read more
animatorStateMachine.AddState() creates an invalid/corrupted State when...
Reproduction steps:1. Open the attached project "52393 3.zip"2. Open the Animator window3. Open the "AnimTest" scene4. Select "GameO... Read more
Error "Drags can only be started from MouseDown or MouseDrag events" is ...
How to reproduce:1. Open any project2. Navigate to Edit > Shortcuts3. Select any Category and any Command4. Double-click on the S... Read more
[IL2CPP]Build fails with the error "undefined symbol: SyncFiles" when bu...
Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Build and Run Expected result: Build successfull... Read more
InputSystem.TryFindMatchingControlLayout is called unnecessarily when un...
Reproduction steps:1. Open the attached “repro_IN-47328.zip” Project2. Open the SampleScene3. Open the Profiler tab4. Install the Pr... Read more
[Android] Setting Screen.brightness does nothing when built
Reproduction steps:1. Open the attached project "ReproProj" with Android platform2. Open the “/Assets/Scenes/SampleScene.unity” Scen... Read more
Crash on MonoScriptInfoScraper::SetupScriptingDomainCustomDependencies w...
Reproduction steps:1. Open the attached project “CrashRepro“2. Enter the Play mode3. If it does not crash exit and enter the Play mo... Read more
Scene lighting is influenced and Decals are not rendered when materials ...
Reproduction steps:1. Open the attached project “URPRepro”2. Open the “Assets/Scenes/SampleScene” Scene3. Click on the “Assets/Mater... Read more
The Game view frame rate limit in Play mode is divided by the number of ...
Reproduction steps:1. Open the NVIDIA Control Panel (before opening the project!)2. Go to 3D settings > Manage 3D Settings and se... Read more
[Linux] Infinite import loop when opening a project which contains asset...
Reproduction steps:1. Open the attached project "InfiniteImport" Expected result: The project is opened properlyActual result: The p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor