Search Issue Tracker
Saved search filters can only be navigated once using arrow keys on a ke...
Steps to reproduce: Create a new project Open Window > Search > New Window Enable Toggle Saved Searches Panel Expand Builtins ... Read more
Pressing TAB multiple times on focused saved search throws NullReference...
Steps to reproduce: Create a new project Open Window > Search > New Window Enable Toggle Saved Searches Panel Expand Builtins ... Read more
Draw call count fluctuates and Frame Debugger Output flickers when viewi...
Reproduction steps:1. Open the attached "IN-126517-REPRO-V2.zip" project2. Open the “Assets/Repro/TheScene.unity”3. Open Frame Debug... Read more
Dragging any draggable query block makes the query block background invi...
Steps to reproduce: Create a new project Open Window > Search > New Window Add any draggable search query block to the search ... Read more
Alternating row background lines in table view are left over when cleari...
Steps to reproduce: Create a new project Open Window > Search > New Window Set the window to table view Search for anything in... Read more
Getting duplicate search query results for created scripts in search window
Steps to reproduce: Create a new project Create a NewMonoBehaviourScript in the Project window Open Window > Search > New Wind... Read more
There is no information or any visual indicator/response when some prope...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new UI Document Asset (Assets > Create &g... Read more
The UI Builder’s remove “-“ button in the Filter function list is not di...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new UI Document Asset (Assets > Create &g... Read more
Crash on Transform::RebuildTransformHierarchy when saving Scene after ex...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/EngravingAnimation.unity” Scene3. Enter the Pla... Read more
Warnings about conflicting assemblies are shown when the custom packages...
Reproduction steps:1. Supply the Editor with additional Microsoft AI DLLs2. Observe the warnings Actual result: “DLL is conflicting ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS