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[IL2CPP] Error "no matching function for call to" when building a projec...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Click the Build bu... Read more
Tracking does not recover on HoloLens 2 when moving to another space
How to reproduce:1. On HoloLens 2 "Remove All Holograms" to clear the tracking data2. Open the attached project "My project.zip"3. B... Read more
Memory leak when refreshing AssetDatabase after editing script
Reproduction steps:1. Open the attached project "ReproProj2. Open the “/Assets/Scenes/GameScene.unity“3. Set External Script Editor ... Read more
Local Bounds values of 2D Freeform Light change when the Scene is reloaded
How to reproduce:1. Open the “LocalBound_repro“ project2. Open the “SampleScene“3. From the menu of the Inspector window open the De... Read more
Search bar in the Project window jumps off after pressing the ESC key
Steps to reproduce:1. Right mouse button>Rename on any item in the Project Window2. Press esc (escape)3. Observe the search bar R... Read more
[Android] Build fails with the error "System.NullReferenceException: Obj...
Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “/Assets/Scenes/Main.unity” Scene3. Cli... Read more
[OpenXR] Option ForceRemoveInternetPermission is enabled by default when...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Edit > Proje... Read more
Prefab assets get edited in Play mode via a script without referencing t...
Reproduction steps:1. Open the attached “IN-54175 Prefab Asset Bug.zip“ project2. Open the “SampleScene”3. Select the “Prifabus 1” P... Read more
Frequent Editor crashes when entering Play Mode on Transform::Initialize...
Steps to reproduce:1. Open the attached project "project.zip" with 2022.3.6f12. Press Shift + Alt + G3. Enter Play mode4. Exit Play ... Read more
Internal build system error when trying to reference the main Assembly-C...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Observe the Console window Expected result: No console errorsActual ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS