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No skybox when rendering with CustomPassUtils.RenderFromCamera
How to reproduce:1. Download and open the attached project2. Open the "StarterAssets/ThirdPersonController/Scenes/Playground.unity" ... Read more
[Bug Reporter] Error occured while creating an archive when submitting a...
Steps to reproduce:1. Create a new project2. Open package "manifest.json"3. Add "com.unity.multiplayer.playmode": "0.4.0"4. In the E... Read more
[Mac] Shader errors appear when calling Shader.WarmupAllShaders()
How to reproduce:1. Download and open the attached project2. Attach the "Test" script to the Main Camera3. Enter Play mode4. Observe... Read more
[macOS] FPS decrease when entering the Play Mode
Reproduction steps:1. Open the attached project “ReproProj”2. Open the “MainMenu” Scene3. Open the “Stats” window in the Game view m... Read more
Error “Failed to load XRReferenceImageLibrary“ when an AR tracked image ...
Reproduction steps:1. Open the attached project "ReproProj" with the Android platform2. Open the “/Assets/Scenes/start scene.unity” ... Read more
Contextual menu does not go back to the original size when deleting long...
How to reproduce:1. Create a new Unity project2. Right-click in the Project window3. In the text search start typing for as long as ... Read more
Cutting and then pasting a GameObject with the Scene Actions Menu does n...
How to reproduce:1. Open any project2. Create a GameObject in Scene View3. Open the Contextual Actions Menu for Scene View and selec... Read more
Cutting and then deleting GameObjects leaves the user with the option to...
How to reproduce:1. Open any project2. In the Scene Hierarchy cut a GameObject3. Delete it4. Right-click in the Hierarchy and observ... Read more
[TextMeshPro] Button does not refresh text when opening a Project after ...
How to reproduce:1. Open the user-attached “GlyphDemo.zip” Project2. Open the “SampleScene”3. Observe the bottom two buttons4. Close... Read more
Error "FileNotFoundException" thrown when creating Tests Assembly Folder
How to reproduce:1. Create new Unity project2. Right-click on Project window3. Navigate Create > Testing > Tests Assembly Fold... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS