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Realtime Reflection Probes in HDRP stop working and NullReferenceExcepti...
Reproduction steps:1. Open the attached “IN-55505_HDRP Probe NRE.zip“ project2. Open the “LaunchScene”3. Go to File > Build Setti... Read more
Padding is unavailable when trying to animate Grid Layout Group
How to reproduce:1. Open the attached project "IN-55742.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Window>Animation>An... Read more
"Can't add script" is thrown when adding a script with the presence of a...
How to reproduce:1. Open the attached project "UnityBrokenIfAttempts.zip"2. Add Assets/Scenes/TestBehaviour.cs to the "GameObject" i... Read more
UI theme is half dark and half light when using UI Builder
How to reproduce:1. Open the attached project "IN-55643.zip"2. Open Assets/test.uxml3. Select the Project tab in the UI Builder wind... Read more
Tilemap is tinted with the color of the Sprite Shape when rendering a Sp...
How to reproduce:1. Open the attached project "Tilemap Bug Test.zip"2. Open Assets/Scenes/SampleScene.unity3. Select Grid/Tilemap in... Read more
The shadow cast by GameObjects with URP/Lit material and Render Face set...
How to reproduce:1. Open the “My project“ project2. Open the “SampleScene“3. Untick the visibility of GameObject “Plane (1)“4. In “P... Read more
"An assembly specified in the application dependencies manifest (Microso...
How to reproduce:1. Create and open a new project2. Observe the Console Expected result: No errors are seenActual result: Error is s... Read more
Material’s properties in the Inspector window are not shown as overridde...
How to reproduce:1. Open the user’s attached “TestMaterialVariant.zip” project2. In the Project window, select “simple Variant.mat” ... Read more
"The message header is corrupted and for security reasons connection wil...
How to reproduce:1. Open the attached project "webgl-multithreading.zip"2. Build And Run the project for WebGL Expected results: The... Read more
"Draw Distance" value only updates in the Scene view when entering Play ...
How to reproduce:1. Open the attached “IN_45770_DecalDrawDistance.zip“ project2. Open the “SampleScene“ Scene3. Open “Project Settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS