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“ArgumentOutOfRangeException” error appears when pressing the Enter key ...
How to reproduce:1. Open the user’s attached “DropdownBugRepro.zip” project2. Enter Play Mode3. Open the Dropdown menu4. Make sure t... Read more
[TextMeshPro]Whitespace character “u200B” is added to the text property ...
How to reproduce:1. Open the user’s attached “TMPCharacter.zip” project2. Enter Play Mode3. Observe the “Input Text String” log in t... Read more
The Esc key changes the value of an unedited property when editing a pro...
Steps to reproduce:1. Open the user-attached “Bug - Esc on rect transform.zip” project2. Open the "SampleScene"3. In the Hierarchy, ... Read more
Rendering layers trigger DepthnormalPrePass when using Decal and Full Sc...
Reproduction steps:1. Open the attached “DepthNormalsPrePass.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open ... Read more
Custom Render Texture Initialization Mode set to Realtime causes Dimensi...
Reproduction steps:1. Open the attached “TestMacOs.zip” project2. Select the “Assets/Scenes/CustomShaders/RenderTextureWrapper.asset... Read more
Editor Crashes on CreateDirect3D11SurfaceFromDXGISurface when calling Ma...
How to reproduce:1. Open the “IN-59842“ project2. Open the “SampleScene“3. Select the “Cube“ GameObject4. In the Inspector window, u... Read more
.NET Host process remains indefinitely when reimporting a 3rd party package
Reproduction steps:1. Open the "My project.zip" project2. Select "Assets/Plugins/CSE.UI/CSE.UI" in the Project window3. Uncheck the ... Read more
"Burst internal compiler error: Burst.Compiler.IL.CompilerException: Err...
Reproduction steps:1. Open the “StreamlinedProject.zip“ project2. Observe the Console window Expected result: No compilation errorsA... Read more
The Editor window is rendered as a solid white color when the project is...
Reproduction steps:1. Create a new project and open it2. Observe the Editor Expected result: The Editor window is fully renderedActu... Read more
Terrain Layers are drawn as black rectangular splotches on a Terrain whe...
Reproduction steps:1. Open the attached “IN-57673 Terrain Mipmaps Bug - 3D Core.zip“ project2. Open the “SampleScene“3. Go to Edit &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor