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The Realtime Point Lights are casting shadows non-dependant on the surro...
How to reproduce:1. Open the “TestPointLightRepro“ project2. Open the “ReproScene“3. Open the “Window > Sequencing > Timeline“... Read more
Changing frame interval from lower FPS back to 60 FPS using OnDemandRend...
How to reproduce:1. Open the "IN_59080" project2. Open the “SampleScene”3. In the Build Settings "Run Device" dropdown, select the d... Read more
SSAO texture persists on the screen in Player when it is disabled
How to reproduce:1. Open the “SSAOBugProject“ project2. Open the “SampleScene”3. Build And Run4. Observe the Player Expected result:... Read more
ScrollView’s vertical scroller jitters when using a high framerate and h...
How to reproduce:1. Open the attached “scrollissue.zip” project2. Enter “SampleScene” Scene (Assets/Scenes)3. Open the Simulator win... Read more
Crash on SetCurrentMemoryOwner(MemLabelId const&) when building the proj...
Reproduction steps:1. Open the attached project “RollProject“2. Build the project3. Observe the build process Expected result: The b... Read more
[HDRP] Console errors when selecting an object that has a child object c...
Steps to reproduce: 1. Create an empty Game Object2. Create an empty child Game Object under the object from step 13. Add a Reflecti... Read more
Crash on Type_get_IsGenericTypeParameter_m64B33CA8A518C68B58352CE3D66C2B...
Reproduction steps:1. Open the attached “repro-project”2. Make sure that the Scripting Backend is set to IL2CPP3. Build And Run Expe... Read more
[Addressables/WebGL] Unloading and reloading asset in the same frame cau...
Preproduction steps Open project Build for WebGL Open build and click the arrow button in the game view Expected behavior: Browser o... Read more
Crash on PhysicsManager::SetBodyTransformChangeInterest when opening a s...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Level.unity“ scene3. Observe the crash Reproducibl... Read more
Holding Camera overlay Overscan slider doesn't continuously move towards...
How to reproduce: Create new project In Scene tab open Camera overlay setting dropdown Click somewhere in Overscan slider and keep h... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor