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[APV] Streaming null reference error spam
1) Bake the scene 2) Change the Min Probe Spacing to 2 3) Bake the scene Result: Error spam, rendering breaks. Note: The repro can b... Read more
Crash on mono_log_write_logfile when opening a specific project which h...
Reproduction steps:1. Open the attached “Crashrepro” project Expected result: The project opensActual result: The Editor crashes Rep... Read more
[XR][URP] Reflection probes with box projection result in line-crossing ...
Steps to reproduce:1. Open the attached user's project "VRSandbox.zip"2. Make sure OculusXR or OpenXR is selected in the XR Plugin M... Read more
ARC window stops working when docking after deleting the asset in focus
The ARC tab becomes unresponsive when docking the ARC window after deleting an asset that was showing in the ARC window. The tab is ... Read more
[Android] "Back" button state does not update when using Swipe Gestures
Reproduction steps:1. Open the attached “Android-Back-Key-Test” project2. In Editor, enter the Play Mode3. Press the ESC key4. Obser... Read more
Shader warning in 'StpTaa' thrown when creating project using 2D (URP) T...
How to reproduce:1. Create a new Unity project using 2D URP Template2. Wait for the project to load and compile3. Observe the Consol... Read more
Memory Profiler - Session groups unfold automatically at any given time
Current behaviour:The session list unfolds completely when the following happens: When the focus shifts to UnityEditor. In other wor... Read more
Using both RTHandle and Dynamic Resolution outputs ArgumentNullException...
When Dynamic Resolution is enabled in a scene where RTHandle is used, ArgumentNullException is output and app crashes after a while.... Read more
[TMP Backport] Cursor gets placed on the right side of the InputField wh...
How to reproduce:1. Open the user’s attached “TMPBrokenInput.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. Enter Pl... Read more
Elements in the Library tab of the UI Builder window are not aligned
How to reproduce:1. Open the user’s attached “MisalignedToolbarItems.zip” project2. Open “MisalignedToolbarItems.uxml” file3. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS