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SerializeField enum resets to the first value in the Inspector when sele...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “GameObject“ GameObj... Read more
[Android] [iOS] The Player fails to restart on specific device
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch Platform to... Read more
Player crashes on "DebugStringToFilePostprocessedStacktrace" when exitin...
Reproduction steps:1. Open the attached "ReproProj" project2. Open "Assets/Scenes/SampleScene"3. Go to "Edit" -> "Project Setting... Read more
Mouse and keyboard button inputs are delayed when in the Player on macOS
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Quickly spam t... Read more
Node cannot be created and throws an Error in VFX Graph
How to reproduce:1. Create a new 3D (HDRP) Project2. Create a new VFX Graph (Right-click in the Project Window -> Create -> Vi... Read more
GUI Rich Text displays the “<color=>” tag as text instead of applying it...
How to reproduce:1. Open the user’s attached “Grabbit Project - Test 0232.zip” project2. Press U key on the keyboard3. Observe the t... Read more
Search: "Add column" and "Reset" or just "Reset' icon is displayed multi...
Steps to reproduce: Create/open any project Click the "Global Search" button (Command + K) or open it from the menu Close it And ope... Read more
Not all Splines are being changed and the “NullReferenceException“ error...
How to reproduce:1. Open the user’s attached “SplineTest.zip” project2. In the Hierarchy window, select all 3 “Spline” GameObjects3.... Read more
Focus of the keyframe or its handle is lost when moving it when multiple...
How to reproduce:1. Open the user’s attached “MultiSelectCurveBug.zip” project2. Open “ParticleSystem.prefab”3. In the Hierarchy, se... Read more
Loading ScriptableObjects from Resources fails in the Player when IL2CPP...
Reproduction steps:1. Open the “UITKTest” project2. Build the Player using the top Menu: Tools > Make build3. Observe the Console... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS