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"Unexpected duplicate tasks" error in Xcode when the project is rebuilt
Reproduction steps:1. Open the attached project “ReproProj”2. Go to File > Build Settings and choose iOS build target3. Make sure... Read more
Errors "glClientWaitSync: Expected application to have kicked everything...
How to reproduce:1. Open the "IN_62597" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
FSBTool ERROR: When opening a project containing audio files(.mp3), some...
{}How to reproduce{}: 1. Download this test project of Shinai2. Open the project.3. Check the following files{code:java}Assets/Audio... Read more
The Player crashes on "Unexpected mark stack overflow" without a Stacktr...
Reproduction steps:1. Open the user’s attached “GCBug” project2. Build and run the Player (File > Build And Run)3. Observe the Pl... Read more
"Hidden/Light2D" warnings are thrown after building 2D URP Template project
{}Reproduction steps{}: Create a new 2D (URP) project Build and Run the project Check the console {}Expected result{}: No warnings o... Read more
[Android] "Internal: deleting an allocation that is older than its permi...
Reproduction steps:1. Open the user’s attached “OnDemandRendering Test” project2. Build and Run (File > Build And Run)3. Observe ... Read more
[AMD] Crash on GfxDeviceD3D12Base::DrawBuffersCommon when Baking Light w...
Reproduction steps:1. Open the attached project "CrashRepro"2. Open Lighting window (Ctrl + 9)3. Click on “Generate Lighting“ button... Read more
[iOS] VideoPlayer drops frames when playing on iOS
How to reproduce:1. Open the attached project "Splash Screen Test 2021"2. Build and Run the Scene "SampleScene" on iOS3. In the Play... Read more
"Calling SetAsyncCompilation without matching RestoreAsyncCompilation" i...
How to reproduce:Open the attached project "ShaderAsyncMinimalRepro.zip" Expected results: There are no warnings thrown in the Conso... Read more
Install with Unity Hub does not select the module in the Hub
How to reproduce:1. Create a new project2. Open Build Profiles (File -> Build Profiles)3. Click on The Linux module 4. Click Inst... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS