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Vertical Text Align "lower" button is partially cut off in the UI Builde...
Steps to reproduce:1. Create a project2. In the Project window > right click > Create > UI Toolkit > UI Document3. Open ... Read more
Search picker always shows the X to clear a query
Ensure Unity uses advanced search picker (Preference, Search, Object Selector, Advanced). Inthe Inspector click on an Object propert... Read more
Opening search in Table view doesn't put the focus in Search field
Open search window Enter a query (t:script) Ensure Search window is in Table view. Close Search window. Use Ctrl + K to open the sea... Read more
[UI Toolkit] Some letters on the buttons are missing until button is pre...
Steps: Open attached "InputTest.zip" project Open the "MenuBackground" Scene Enter Play Mode Observe buttons on the bottom of the Sc... Read more
Editor throws the error "Failed to load window layout "UserSettings/Layo...
Reproduction steps:1. Open the attached project “ReproProject”2. Go to the menu: Tools > Build Profile Manager3. Dock the recentl... Read more
Game view has black artifacts when entering the Play Mode in the specifi...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “REPROSCENE” scene3. Enter the Play Mode4. Observe the Game v... Read more
Scene View Tool Value Textfields have no character limits and lead the E...
How to reproduce:1. Open any Project2. Open Scene View3. In any of the toolbar input fields (grid size, increment snapping...) start... Read more
Shader Graph "Save Asset" button is replaced by the small button
How to reproduce:1. Create a new project2. Create any Shader Graph Asset and open it3. Observe the “Save” button in the left upper c... Read more
Addressables' default build script ignores UNITY_SERVER define constant ...
Reproduction steps:1. Open the attached “TestDedicatedServerBuild.zip” project2. Click File > Build Settings…3. Select Dedicated ... Read more
[Android] Editor freezes when opening the Icon section of Player Settings
Reproduction steps:1. Open the attached project "ReproProj"2. Open Player Settings (Edit > Project Settings > Player)3. Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS